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Killzone: Fleet Agression is a modification for Stardock's Sins of A Solar Empire: Rebellion
Just something i worked on this morning, not perfect but its different.
Please give constructive criticism!
i think it will be bad for fighters and bomberst do lanch at the fornt because enemy fire will hit them direct. can you make some small hangers on the back?
could do on the top back bit just next to the engines
you can make a more small hangers on the back like the one in killzone 2 with the small storm fighters for trooper
While seeing this I'm wondering why the ship is still so tall?
Its just the isa's ship design. When in flight they fly on there back. so its going to be long.
Can particle effects or commands be created to change the angle the ship points when engaged in flight or fight modes?
Sadly no, sins doesn't support animations of any kind