Kane's Wrath Unofficial Big Bang Patch 1.04 is a mod that adds few new things and tries to balances the game a bit more from my and the community ideas while at the same time also tries to save the most import ingredient at bay: The "fun".

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Add media Report RSS Lock laser ability test for missile squad
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egozi44 Author
egozi44 - - 2,220 comments

Youtube link for whoever want

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Sn4rk
Sn4rk - - 528 comments

Unicorns in the back :DDDDDDDDD some kind of new top secret GDI weapon?

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egozi44 Author
egozi44 - - 2,220 comments

The Unicorn MK-II can shot ion cannon from its horn

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irfanati
irfanati - - 65 comments

ha ha ha.....i do not believe that. How is that even possible ?
How could you manage to get those horses ?

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egozi44 Author
egozi44 - - 2,220 comments

They were c&c4;'s easter egg which I imported to KW long ago, I never really finished them though (Cause as you can see they're too big and moves funny xD)

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*memory-on-Goldberg*
*memory-on-Goldberg* - - 492 comments

just scaled the values of the w3x and compiled the model again. :) Then you can change the size. :)

XD

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Description

All of GDI's/ST's/ZOCOM's Missile squads now have the ability to switch between Manual and Locked laser modes,
The Manual lanuch mode is the default mode they originally have, while the Locked laser mode let them attack more faster but have big pre attack delay.

I made them hide their missile's head and show laser when the ability is on and edit them so they won't use thier shooting animation more than once at this state cause it make them look funny when they reload on fast pace and there's not any other fitting animation that I can use for them in the lock attack state, I think it look fine though cause the first "empty" attack animation look as if they set their launcher for the lock-on attack and since they shoot a lot of missiles at onces it probably better if we won't see them reload in the speed of light each time xP

I need to balance the speed a bit more or make their missiles a bit weaker at this state cause atm it look OP

(You can ignore the Kodiak unfinished explosion effect which I going to work on later, I also changed its really damaged animation to something more sane than TT's but you can't see it in the video cause it dies too fast from spam of missiles xD)