Kane's Wrath Unofficial Big Bang Patch 1.04 is a mod that adds few new things and tries to balances the game a bit more from my and the community ideas while at the same time also tries to save the most import ingredient at bay: The "fun".

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add one or few more starting resources options? (Games : Command & Conquer 3: Kane's Wrath : Mods : Kane's Wrath Unofficial Big Bang Patch 1.04 : Forum : Ideas and suggestions : add one or few more starting resources options?) Locked
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Jun 22 2016 Anchor

would it make sense to add 5k and 7k starting resource options?

also ,are there any plans in changing anything about the economy (besides the last tech building giving money now)? just curious.

egozi44
egozi44 ~The Moding Otaku~
Jun 25 2016 Anchor

By 5k you meant to 5,000$ as start option?


As for the economy I have some ideas but don't sure I will use them (though you free to drop some)


I believe kw have some nice unique ways to get resources to begin with though, if you think about it deeply:

1. SP for nod and scrin

2. Spikes and silos

3. Killing units with Scrin eradicator

4. Suck tib crystal with gdi's marv

5. The tir 4 structures that now bring cash

6. Crates (optional)


I belive that it unique and balance (I miss to the methods that were used in ZH but ZH was too unbalanced for online matchs)



Jun 25 2016 Anchor

yes, 5,000$.

egozi44 wrote:

1. SP for nod and scrin

not sure what SP means, but you are probably talking about tiberium field creation powers.


egozi44
egozi44 ~The Moding Otaku~
Jun 25 2016 Anchor

Yup, SP stand for support power (aside single player and other random words)

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