Kane's Wrath Modding
Modding KW requires:
Static.xml (where mod files are listed)
YourModName\Data (REQUIRED-for code)
YourModName\Art (for mod Art)
YourModName\Audio (for mod Sound)
YourModName\Misc (for INIs and Shaders)
XMLs
1. Copy any XML from SampleMod in Wrathed\Source\Mods\SampleMod
2. Open with Notepad, but DO NOT make Notepad always open the file!
3. Delete everything underneath xmlversion
4. Open Wrathed and extract any xml text
5. Make sure you do not copy Asset Dump text or the Default XML version
seems sorta incomplete? are you still in the making of this?
Yes
looking foreword to it, although if you have dream weaver you can code the files directly if you know what your doing. i already checked and it dose work although i dont know what the file directory's are. i only have 3 years of basic coding, with java, a bit of C+, some flash coding, vb, and some others.
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