Remember the good old times when Kane's Wrath was more flowing game before patch 1.01 ruin it? the times when we cold play it without hearing "insufficient funds" every half minute and see how our units, upgrades, and support powers didn't felt so weak to the point we ask ourselves "why we even spend so much time and money on them in the first place?" And above all having smart A.I. that don't falling apart? Kane's Wrath Classic aiming to fix that! bringing back most of the normal and well known C&C balances to how it was in version 1.00 With the bugfixs, out of syncs fix, And the ability to play online!

Description

I present to you the "Kane's wrath Classic Harvesters and Spikes Edition" Harvesters and Spikes Edition basically only change the Harvesters, Tiberium Spikes, MARV harvest income, and Radius to how it was in version 1.00 While leaving everything else from patch 1.02 untouched

Preview
Kane's Wrath Classic Harvesters and Spikes Edition
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Mihzvol
Mihzvol - - 213 comments

As this mod was made by my request, I can only say it's AWESOME, this is exactly how KW is supposed to be (IMHO of course)

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egozi44 Author
egozi44 - - 2,220 comments

Glad you like it :P

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Technology-of-Peace
Technology-of-Peace - - 46 comments

so how do i use it with the normal classic kanes wrath?

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