In a press release issued today, grand strategy game developer and publisher Paradox announced that, for the first time, it would be hosting mod teams at its convention – PDXCON 2017. Held at Gamla Riksarkivet in Stockholm, Sweden, on May 13-14 this year, PDXCON is a celebration of the company’s current and upcoming deep and complex grand strategy titles.
This year, the two mod teams that will be in attendance are the folks behind the Kaiserreich mod for Hearts of Iron IV and the MEIOU and Taxes mod for Europa Universalis IV.
Paradox describes how the mod teams will be positioned within PDXCON 2017:
“Attendees to PDXCON 2017 will have a chance to meet with some real veterans of the Grand Strategy modding scene, with both group's work having been present in some form or another since the very beginning. Not only will visitors be able to talk to the creators and play-test the mods at dedicated booth space during PDXCON, but there will also be seminars hosted by both teams.”
Paradox’s CEO, Fredrik Wester, commented on the inclusion of modders for the first time, saying:
“Replayability has always been a critical factor when deciding which games we release, as such we have fans which have invested thousands of hours into just the base versions of our games alone! Mod creators through their dedication are then able to create yet even more content for our fans to enjoy, we are very happy that our games can provide a baseline for such creativity!”
Standard PDXCON tickets are, for the first time, open to the general public, and can be purchased for US$100. Tickets grant attendees access to the convention’s seminars, panels, playable game builds, and meet and greets with Paradox developers.
New version of Kaiserreich - 1.7! Released on the 10th of September.
Hotfix for Kaiserreich 1.6 version. Use it, when you have installed KR 1.6
Kaiserreich for Darkest Hour - 1.6 Version: Please note that Kaiserreich 1.6 is not save game compatible with older versions. Installation Instructions...
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Developers, if you're still here, please respond:
I'm trying to prescribe change the name of the state of Russia to the Russian State in the "Directive No.1" event (Savinkov's ascension), but with the line "command = { type = name where = RUS which = RUS_NATS_NAME }" along the path "HOI 2 - Darkest Hour \ Mods \Kaiserreich-DH-1.9.3 Hotfix (12-21-2020)\db\events\Russia\russian domestic policy" the game just crashes when i try to run the scenario not only for Russia, but for any other country in general.
P.S. I registered the new country name in the file "Kaiserreich-DH-1.9.3 Hotfix (12-21-2020)\config\mods.csv".
Someone who knows, please tell me:
How to add a new language into the launcher system? I have Russian, Ukrainian and Uzbek translations almost ready, but I don't know how to make them appear as selectable in the launcher.
Someone, inform the alternatively gifted developers so that in the names of the portrait files in the gfx\interface\pics folder, they stop adding symbols specific to some national layouts, such as a, ö, ü (for example, they can be replaced with ae, oe and ue, respectively). It's just that the game does NOT READ such letters, therefore, there is a stub in place of portraits.
Excellent mod! 10/10.
In my game it say their is over 213 files all of the 212 are like this ERROR : Invalid model nationality TAG (X) in db\country.csv and I have no clue on how to fix please help PS and no of the unit sprites are appearing it just the generic units cards for every single country
delete the mod and download the latest version from the paradox forums
Forum.paradoxplaza.com
Hmmm getting nasty crashes around year 1336 for all nations and crash file is made before even game finish to load starting menu.
well playing in year 1336 might be the problem