Kaiserreich: Legacy of the Weltkrieg

DarkestHour2011 04 0613 13 17 06

Kaiserreich is the most popular alternate history mod for Hearts of Iron II & Darkest Hour that builds an alternate history on a Central Powers WWI victory.

Originally thought by Sarmatia in 2005 the mod has since developed into one of the most fun to play with, with hundreds of new events, new graphics, new countries.

Choose one of the three main alliances in the mod: Mitteleuropa, International, Entente or create the new one to change the results of the first World War!

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In a press release issued today, grand strategy game developer and publisher Paradox announced that, for the first time, it would be hosting mod teams at its convention – PDXCON 2017. Held at Gamla Riksarkivet in Stockholm, Sweden, on May 13-14 this year, PDXCON is a celebration of the company’s current and upcoming deep and complex grand strategy titles.

This year, the two mod teams that will be in attendance are the folks behind the Kaiserreich mod for Hearts of Iron IV and the MEIOU and Taxes mod for Europa Universalis IV.

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Paradox describes how the mod teams will be positioned within PDXCON 2017:

“Attendees to PDXCON 2017 will have a chance to meet with some real veterans of the Grand Strategy modding scene, with both group's work having been present in some form or another since the very beginning. Not only will visitors be able to talk to the creators and play-test the mods at dedicated booth space during PDXCON, but there will also be seminars hosted by both teams.”

201884397 preview MEIOUandTaxes

Paradox’s CEO, Fredrik Wester, commented on the inclusion of modders for the first time, saying:

“Replayability has always been a critical factor when deciding which games we release, as such we have fans which have invested thousands of hours into just the base versions of our games alone! Mod creators through their dedication are then able to create yet even more content for our fans to enjoy, we are very happy that our games can provide a baseline for such creativity!”

Standard PDXCON tickets are, for the first time, open to the general public, and can be purchased for US$100. Tickets grant attendees access to the convention’s seminars, panels, playable game builds, and meet and greets with Paradox developers.


Kaiserreich 1.7

Kaiserreich 1.7

News 2 comments

New version of Kaiserreich - 1.7! Released on the 10th of September.

Kaiserreich 1.6

Kaiserreich 1.6

News

Information about Kaiserreich 1.6, graphic and music packs

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Kaiserreich

Kaiserreich

Patch 2 comments

Various files for Kaiserreich, especially new scenario descriptions.

Kaiserreich 1.7

Kaiserreich 1.7

Full Version 19 comments

New version of Kaiserreich! KR 1.7 September 10th, 2015

Hotfix for KR 1.6

Hotfix for KR 1.6

Patch 1 comment

Hotfix for Kaiserreich 1.6 version. Use it, when you have installed KR 1.6

Kaiserreich 1.6

Kaiserreich 1.6

Full Version

Kaiserreich for Darkest Hour - 1.6 Version: Please note that Kaiserreich 1.6 is not save game compatible with older versions. Installation Instructions...

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Guest
Guest - - 688,627 comments

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PaleMoth
PaleMoth - - 42 comments

Developers, if you're still here, please respond:
I'm trying to prescribe change the name of the state of Russia to the Russian State in the "Directive No.1" event (Savinkov's ascension), but with the line "command = { type = name where = RUS which = RUS_NATS_NAME }" along the path "HOI 2 - Darkest Hour \ Mods \Kaiserreich-DH-1.9.3 Hotfix (12-21-2020)\db\events\Russia\russian domestic policy" the game just crashes when i try to run the scenario not only for Russia, but for any other country in general.
P.S. I registered the new country name in the file "Kaiserreich-DH-1.9.3 Hotfix (12-21-2020)\config\mods.csv".

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PaleMoth
PaleMoth - - 42 comments

Someone who knows, please tell me:
How to add a new language into the launcher system? I have Russian, Ukrainian and Uzbek translations almost ready, but I don't know how to make them appear as selectable in the launcher.

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PaleMoth
PaleMoth - - 42 comments

Someone, inform the alternatively gifted developers so that in the names of the portrait files in the gfx\interface\pics folder, they stop adding symbols specific to some national layouts, such as a, ö, ü (for example, they can be replaced with ae, oe and ue, respectively). It's just that the game does NOT READ such letters, therefore, there is a stub in place of portraits.

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gabriel000
gabriel000 - - 12 comments

Excellent mod! 10/10.

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Guest
Guest - - 688,627 comments

In my game it say their is over 213 files all of the 212 are like this ERROR : Invalid model nationality TAG (X) in db\country.csv and I have no clue on how to fix please help PS and no of the unit sprites are appearing it just the generic units cards for every single country

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giorgi2003
giorgi2003 - - 9 comments

delete the mod and download the latest version from the paradox forums

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mkrauklis
mkrauklis - - 17 comments

Hmmm getting nasty crashes around year 1336 for all nations and crash file is made before even game finish to load starting menu.

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Guest
Guest - - 688,627 comments

well playing in year 1336 might be the problem

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