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I need to find out how to archive this damn mod, if someone knows how tell me i because i want to get rid of this -_-
so i realized that most of these updates have been small, but i have been working alot on version 2.4 that ive decided to skip to v2.5, now because in the park mode it crashes, i will make it possible for you to build a park on site b!, but it wont be boring, as dinosaurs will be able to rampage on site b!
DISCLAIMER: i recently just stumbled upon a website called jurrassic park paradise forum or something like that, i want to make it CLEAR this mod IS NOT...
turns your titanosaurus into the elemental titanosaurus from ark pugnacia mod turns your apatosaurus into brontosaurus replaces ALL dino skins from morrison...
this modpack doesnt have many updates, except for texture for indominus rex has been added!!! also my old feathered camarasaurus psd, now replaces camarasaurus...
i think this might be either my worst or best version of the mod______________ - dinos have current placeholder skins for now - fixed spinebreakers head...
so i want to clear something up before people start saying i use modified models made by other people, i dont use modified models other people made, the...
version 1.1 adds in a giganotosaurus, whos model i've been working on for a while, some new music, the therizinosaurus (work in progress) it also fixes...
the first version of this modpack, adds in the crazy royasaurus and the massive titanosaurus (which was originally going to be in the AI plus modpack...
on account of models many models of dinosaurs terrible bad example curve titanosaurus with slim legs and many more models
for example female concavenator (alpha) does not have a neck and male concavenator has a skin like a zombie
many more animals have skins of vanilla animals
also found that the spinosaurus long hair and also a zombie
so I suggest to fix the models and skins
yes im working on fixing every model, the male concavenator is supossed to be red, so i use dead skin at moment, as for spino, hes supposeed to look broken and battle scared
can you teach me ?
sure, what do you want to know how to do?
eu quero saber a como fazer packs como voce eu etou muito confuso
im sorry, i dont know what your saying, i can only read english
about multi skinning, im still confused about the codes, maybe you can help?
so you see, im not very good at skinning, but i think i can give you some advice, if you want to make a baryonyx or suchomimus or something but you dont want to replace the spinos skin, what you can do is go in the matlibs using hex editor, and replace the dead spino skin with a bary skin, then go to the barys ini file and go down to the model, and below model do this
Animations {
Model=spino;
}
add
Animations {
Model=spino;
Skin=2;
}
now if you want it to use a different skin entirely what you do is you go into the tmd file for your baryonyx (which should probably be a spino tmd thats renamed bary.tmd or something, go into the chenni matlibs (which is where spinos skin info is) and then look for what your bary skins texture is called in the data, so lets say its Sbary, in hex editor in the bary.tmd, go to find, look for spino, then click search down. Then click find next, the second "spino" you find in the tmd is the skin it uses, change spino to Sbary, for it to use the skin. Yeah im not too good at explaining this, however there are tutorials that are better for teaching this. also remember to always back up your files
but, the spino's dead skin will become the bary skin in the game.
well not right away, once spino dies it will keep its skin, but after its eaten or starts to decay its skin will slowly fade to the baryonyx
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