Realism is a term that is now used more and more often by people when talking about games or modifications however in most cases Realism will always end up giving way to other things. We aim to break this increasing trend and make our work to as high a degree of Realism that we can possibly do. Currently the gameplay in Joint Operations: Typhoon Rising is clearly towards arcade. We aim to change this to bring a far more Realistic experience to players.Joint Operations: Reality will be brought to you using Novalogics enhanced bhd engine from Joint Operations: Typhoon Rising. This expansion is not called Reality for nothing and to make sure things are to as high a degree of Realism as we can get them, countless numbers of advisors have aided the development team for the Mod. These advisors are ex/current military and law enforcement personel mostly, with them ranging from being Canadian Army Snipers to British Army Medics for example. The Main part of our website is still under construction...

Post news Report RSS MOD v0.16 Released

Brutal Arts Releases V0.16 of the Joint Operations Reality MOD Following the incredible feedback Brutal Arts received, the team has worked hard to try to bring about the changes the community suggested. Whether dedicated JOps players or serving or ex-service personnel, there has been considerable interest

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Brutal Arts Releases V0.16 of the Joint Operations Reality MOD

Following the incredible feedback Brutal Arts received, the team has worked hard to try to bring about the changes the community suggested. Whether dedicated JOps players or serving or ex-service personnel, there has been considerable interest in this mod and a steady avalanche of valid suggestions.

Whilst we could not tackle all of the issues that were brought to our attention, either due to time constraints, lack of tools or through deciding to leave out certain suggestions, we have addressed a great many things. Please find listed below some of the changes made. There have been considerable changes since 0.15 and this list is not exhaustive.

Design Notes:

  • New Installer package
  • New menus and loading screens.
  • HUD has been simplified.
  • Spin map has been replaced with a button compass
  • Erroneous text messages now removed
  • No Death or Kill Messages
  • New skins for some vehicles, including interior details
  • New Night vision view
  • M4 sight has been improved. Other weapons have received a new scope reticle.
  • Sniper rifle sights have received the first phase of their overhaul, with further development planned for later releases.
  • MP5 and MP5SD as Secondary Weapon for Snipers. Selected with secondary weapon button.
  • All pistols have sights to aim through
  • Aiming now available for all emplaced weapons
  • Miniguns now have more realistic attributes
  • .50 Cal sniper rounds can take out light vehicles
  • References to weapons that we have no models for have been removed from armouries
  • JOps and Rebel sides have slightly different weapons in their armouries.
  • Mortar ammunition amounts and fire delay time adjusted (mortars have 4 rnds only)
  • Smoke grenades and flashbangs now are more effective
  • Vehicle speeds and strength attributes have been investigated
  • Stinger missiles are now a deadlier menace to aerial vehicles with decreased time to target but greater range.
Please Visit www.brutal-arts.com for a list of download sites and to leave feedback on Public Beta V0.16

Enjoy the MOD

Post comment Comments
San-J
San-J - - 662 comments

That image is a bit big, but there's only one, so I went ahead and authed it. Try to keep the file size down though :)

Nice work, by the way. If I had JO, I'd definately download this.

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bart2o
bart2o - - 1,863 comments

I've got JO, and the sounds are getting fupped up after instalation of the mod :P got the game patched to v1.5.1

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Turtle-ZED Author
Turtle-ZED - - 8 comments

Hmmm. No one else has reported this problem. Do you have 5.1 enabled? Try setting this to 44mhz instead.

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