This is a mod made for people who liked JKO's campaign but still want to be able to use all of their skins from JKA. This mod's focus is on porting Outcast's missions to the newer engine while trying to keep gameplay balanced and letting you use whatever mods you want from JKA. All with the storyline kept as intact as possible with the main focus being on simply getting the missions to work as intended. Some other bonuses included - such as scripts, new music and a new ui for single player.

Description

Hopefully the final release of my JOA mod. This mod lets you play Outcast's campaign in Academy's engine, some bonuses included. Requires ownership of both Academy and Outcast, only english versions are supported.

Preview
JOA v3 Full Version
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TheMahatma
TheMahatma - - 2 comments

It crashes upon start for me. Just says 'Jedi Academy SP has stopped working'.

I've installed and patched both games, and followed the instructions.

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TheMahatma
TheMahatma - - 2 comments

Fixed it with these instructions. Steamcommunity.com

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xxT65xx Author
xxT65xx - - 254 comments

Good, I had to do the same thing on win7 and 8.

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windy_day
windy_day - - 210 comments

Question! Does GOG version of Star Wars Jedi Knight II: Jedi Outcast and
Star Wars Jedi Knight: Jedi Academy work? Please reply fast please. So I can buy it fast. Its the only last 2 copy. REPLY FAST PLSSSSSSSSSSSS

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windy_day
windy_day - - 210 comments

my version is GOG 2.0.0.4, 2.0.0.3 academy and outcast

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Guest
Guest - - 689,161 comments

Hey,

Bespin streets and platforms everything is silver colored (textures). havent tried other levels yet, but anyway to fix? or did i something wrong?

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xxT65xx Author
xxT65xx - - 254 comments

Thats a new one, the only thing I could recommend is a fresh install. If you followed all my instructions it might be a harware issue =/.

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MeneerAar
MeneerAar - - 1 comments

Is there a place where I can get the models for the custom saberhilts you can choose from midway through the academy campaign?

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xxT65xx Author
xxT65xx - - 254 comments

If you mean the files themselves, there are .pk3 viewers/extractors available. Otherwise you could rename the .pk3s to .zips and just extract them.

If you mean you want to change the model while in game, you should look up console commands.

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nickyporter64
nickyporter64 - - 4 comments

Having a few issues which I think might be caused by my settings, could anyone help me?

Not seeing any reflective surfaces (eg. on the floors of Imperial buildings), a lot of the textures are very low-resolution, and some textures flicker or aren't there at all (on Kejim 1, the emplacement gun flickers, and the armour generator has a black texture, except on the green pulsing bits).

Also, when playing the JK2 demo within the mod, the game hangs when the door opens to leave the landing pad, right at the start.

Any help would be much appreciated!
Running Intel i7, 16gb DDR3, overclocked Nvidia GTX 670, Windows 7 64bit.

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xxT65xx Author
xxT65xx - - 254 comments

Running on a windows 10 machine myself at the moment, with a GTX 970 and AMD FX-6300. Its working fine for me, have you tried installing openGL? I had to install an older version or it wouldn't even launch. Otherwise it might be your CPU, I know mine doesn't like Mass Effect 1.

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nickyporter64
nickyporter64 - - 4 comments

Thanks for the help, but I've solved it, it was an issue with my in-game settings. I'd enabled vertex lighting, setting it to 0 solved all the problems. Unfortunately the standard lighting is horrendously flat, but that's just a limitation of Quake 3 tech I guess.

One last thing I'd really like to do is disable the dynamic crosshair (so the crosshair's still there but doesn't move from centre). I'm sure I used to be able to do this back in the day, but can't find the command for it now. Maybe it was only in JK2?

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GeneralTantor
GeneralTantor - - 620 comments

I am having a problem on the level where lando and Kyle are trying to get off nar shaddaa and when I go to fuel the ship by changing the codes on the fuel takes to the right ones it doesn't work.....??

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nickyporter64
nickyporter64 - - 4 comments

There's a bug where Lando gets locked into combat mode once he boards the ship, the mission parameters get stuck, preventing you from using the fuel pumps. The quick way of telling whether you're experiencing the bug is if Lando is still pointing his gun after you've mopped up the thugs in the hangar. If the game is working OK, he should be typing at a keyboard instead.

I think this happens as a consequence of using external force powers affecting Lando or the hangar mob, such as push or pull (or possibly even knockback from thermal detonators). Once it's happened, you won't be able to complete the level.

Don't worry though, you don't have to repeat the whole thing - just click "load checkpoint" from the save menu and it should take you back to when you and Lando first entered the hangar's ground floor.

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xxT65xx Author
xxT65xx - - 254 comments

Weird, I've tested that section several times now and haven't had this happen. Thanks for the input.

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nickyporter64
nickyporter64 - - 4 comments

I don't think it's a mod-related issue, I remember experiencing it in JK2 back in the day.

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Luktom100
Luktom100 - - 79 comments

DUDE!, DEWD!, DOOD! Ive sensed some disturbance in the mod. There is no inventory controls is Outcast!!!

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Guest
Guest - - 689,161 comments

You have to config the binds yourself, I noticed too :) To get it to work, add the following to jaconfig.cfg:

bind ENTER "invuse"
bind [ "invprev"
bind ] "invnext"

You can go further of course and google a bunch of JO commands and add them to your bindlist :) Sorry for the 4 year late reply, but I just launched the mod again to play some JO lol

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JerryDaMouse
JerryDaMouse - - 1 comments

This works fine for me, but I want to get a_outcast_assets3.pk3, my outcast game didn't come with one. I only have Assets # 0, 1, 2.
anyone want to gimmie a link to the 3rd pk3, because I think it contains the player model for kyle and the inventory bar.

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SithDeceiver
SithDeceiver - - 2 comments

Everytime I finish the yavin_trial mission and start to load the first Nar Shaddaa mission, my game crashes to desktop with the error "Unsupported JPEG process: SOF type 0xcb". Any help?

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elek2008
elek2008 - - 185 comments

Hey so there is no assets3 but there is an assets5. 5 doesn't contain what 3 is suppose to. This the steam version, anyone know what to do?

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