Jedi Knight graphical upgrade, featuring textures rescaled using ESRGAN and a custom model.

Add file Report JkGfxMod Graphical Extension Pack 0.11 (2019-05-12)
Filename
JKGFX2019-v011.7z
Category
Patch
Uploader
FastGamerr
Added
Updated
Size
31.27mb (32,787,762 bytes)
Downloads
462 (9 today)
MD5 Hash
82a6e1deab38f76616c5f1d2214dc547
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Description

A companion compilation pack for the JkGfxMod (version 0.0.10 at minimum) and the Jedi Knight Neural Upscale Texture Pack - features higher detail models from JKE and the JK community in addition to readjusted lightsabers and muzzle flashes.

Preview
JkGfxMod Graphical Extension Pack 0.11 (2019-05-12)
Comments
GeneralTantor
GeneralTantor

Awesome got it working with Gog! making a guide on how to install! Almost seems like you could port over the Jedi Academy models into this now that its possible to display 32 bit...

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FastGamerr Author
FastGamerr

Great news about the GOG version! Here's hoping people will be able to use this mod as a base for even greater ones.

Just uploaded the MotS version as well:
Moddb.com

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GeneralTantor
GeneralTantor

Dang the Graphics are so good now my PC overheats.... and it lags my game! I think I need a new computer now to play Star Wars Dark Forces II Lol what in the world! Ha! Ha!

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Guest
Guest

Anyone got this working with the Steam version? I tried to

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FastGamerr Author
FastGamerr

As far as I know, JkGfxMod doesn't work with the unedited Steam version, so you need to do this:

1) Install Steam version of JK normally.
2) Use JKVersions to get the original CD version of JK.
3) Remove these files from your Steam JK directory:

32380_install.vdf, DirectPlayEnable, Install, Jedi, JediKnight, JediKnightDarkForces2.sdb, libogg-0.dll, libvorbis-0.dll, libvorbisfile-3.dll, removeRegistry, winmm.dll

After that, follow the installation instructions in this mod's readme. Sadly, that disables the music but everything else should work (try running JK and inject.exe in Windows XP Service Pack 2 compatibility mode if inject.exe refuses to run).

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GeneralTantor
GeneralTantor

I ran the Inject as administrator when it did not want to run and that did it for me. For the Gog version still need to test with Steam...

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GeneralTantor
GeneralTantor

I have successfully gotten this working with Steam without having to do any deleting follow this guide here: Youtube.com

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Guest
Guest

fantastic, this works properly!

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Guest
Guest

Thanks for these instructions--I got it working in Win10 and it looks awesome with the AI-upscaled textures!

Do you happen to know WHY the music doesn't work at all? I'm on Level 2 and there's been no music since I left the cantina in Level 1. I tried the "no music" fix on the PCGamingWiki, which includes replacing the dll files you mentioned above. If I could get the music to run this would be absolutely perfect mod.

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FastGamerr Author
FastGamerr

No idea, sorry. :\ It'd be easier if the OGG soundtrack could be enabled by the injector (instead of relying on Steam's/GOG's DLL files), but that's still WIP as far as I know.

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Guest
Guest

FastGamerr -- thanks, I'll give that a shot!

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stevieblasz
stevieblasz

This is an amazing mod. Just wondering though, would it be possible for all dark jedi to have their own separate hilts? probably asking for a big thing but I think it would be a really cool touch overall. Keep up the good work. :)

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FastGamerr Author
FastGamerr

As long as someone makes the models, it should be fine. IIRC, projects like that have been in the works every now and then, hopefully one of them will be finished one day. ;]

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Guest
Guest

If I followed GeneralTantor's YouTube video to the T, what could be a reason that I'm getting an immediate CTD with this? I'm using the steam version and following the corresponding directions.

Should I go bust out my old CDs? Lol

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dibdob
dibdob

i sold all my old cd's and dvd pc and console games.

I thought ,seeing as cd's/dvd's don't have an infinite life ,i might as well get some cash for them before they stop working.

Yes, some old discs will still work ok "10 years later" but also, some do start to deteriorate.

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Guest
Guest

I am trying to install this, but injext.exe seems to be missing from the download. anyone else having this issue?

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FastGamerr Author
FastGamerr

The actual JkGfxMod (inject.exe) has been left out of the download because it's still being updated and the latest version (0.0.10) is so far the best and most performance-friendly in the lot ( Github.com ).

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Guest
Guest

Gog version:
I wanted to make this known in case others have the same issue... I installed the JkGfxMod (0.0.10) and the Jedi Knight Neural Upscale Texture Pack with no issues whatsoever - those work great. However with this mod installed (JkGfxMod Graphical Extension Pack 0.08b) when loading into a game (level 10 to be exact) the room textures are replaced with droid heads and other random parts, the binding for fire apparently changes (instead of firing a weapon, it drops energy cells and plays a dialogue)and trying to switch a weapon crashes the game. Any ideas on this one? The models replaced by this file look great though. Just everything else breaks...

EDIT: It would seem if I start a new game that these issues are not appearing on the first level.

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FastGamerr Author
FastGamerr

As far as I know, loading an old savegame (from a time when you didn't have the mod installed) will mess the game up like you described, so starting a new game would be needed.

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Guest
Guest

That seems to be the case, thanks, I started a new game and cheated to skip several levels and they are all fine so far!

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PutridPete
PutridPete

First of all, great work!

I'm having a small issue though. After installing this, weapon bobbing is too much, specially with the trooper rifle. Any idea how to change this?

Thanks!

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FastGamerr Author
FastGamerr

Thanks, man! I think it could be a simple keyframe issue, but I'll have to look into that at some point.

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PutridPete
PutridPete

Thank you for your response.

It's not a game breaking bug, but it does make me feel a little silly. It's like I'm playing with The Flash, haha.

Hopefully it will be easy to fix.

Cheers!

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FastGamerr Author
FastGamerr

Oh yeah, it's really wild at that speed.

Here's one attempt at a fix (tested with JKGFX2019 only, so it might/probably will clash with other mods), I hope it's more tolerable!

Dropbox.com

Extract the GOB file inside that archive in your \JK\Resource directory.

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PutridPete
PutridPete

This actually fixed it and was compatible with all the mods I was using.

The only issue I found is that my older saves crash after switching to the stormtrooper rifle, but newer saves don't have this issue. Thankfully I already finished the game, so for my next playthrough I won't have this issue.

BTW if it isn't too much trouble, could you provide the same fix for MotS Graphical Extension Pack? I'm currently on the first Mara Jade level and experiencing the same issue as I did in this game. Hopefully since it's the first level with her and she has no weapons it won't crash on me.

Thank you so much!

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FastGamerr Author
FastGamerr

Not a problem, here's the MotS version (fixed the link!):

Dropbox.com

And yeah, JK has this bug where loading old savegames when you've got new mods installed (or removed) - that weren't there when the savegame was made - will cause odd issues, often texture related.

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PutridPete
PutridPete

Thanks again, friend! Thankfully no issues so far with my Mysteries of the Sith previous save files.

Keep up the good work!

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THX-1138
THX-1138

And here I had just finished a playthrough with JKE and Glowsaber X. Guess it's time to give it another whirl. Great mod!

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