This mod is not for Jedi Outcast! Jedi Knight Enhanced is a graphical overhaul for the game Jedi Knight: Dark forces 2 The mod features higher poly models, and higher resolution 16 bit textures. It aims for "Quake 3 era" graphics. (Or if you prefer, similar to JO/JA) All models and sprites work with the original animations, sounds, etc. It is the aim of this mod to be compatable with vanilla Jedi Knight, as well as any other modifications and levels. At the time of the current beta (0.06) The mod has so many resources that the game can't load them all. However, a patch has been developed that allows all the resources to load. Features include: All dynamic models replaced, such as players, enemies, weapons, vehicles, and projectiles. All new higher resolution sprites. Much larger sky textures

Add file Jedi Knight Enhanced 1.0
Filename
JK_Enhanced.zip
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Patch
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Shred18
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39.11mb (41,010,485 bytes)
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20,865 (3 today)
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f7af75776d8914eb804aace0257d7718
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Description

This model update is a modification for Jedi Knight Dark Forces II. Replaces the original Jedi Knight models with higher poly versions, and higher resolution textures. Even with the limits imposed in JK, the game can display quake3 quality models without problems. And it just makes the game more appealing to play! Two years in the making, this mod includes all new models for players, weapons, projectiles, vehicles, enemies, and NPC's. Also included are high resolution sprites, skies, and 16 bit sabers.

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Jedi Knight Enhanced 1.0
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DARKz66.6
DARKz66.6

(buried)

Hey does anybody know were can get the Dragon ball z mod for this game

: P must have plaease!!!!

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BuddhaMaster
BuddhaMaster

Hello, nice mod.

Nice models, I have some ugly problems:

playing 16-bit: everything looks fine, but every model animation plays extremely fast !
(running makes my sword appear like 4, its really fast)

using software 8-bit: animations are fine, but all colors/textures are totally mixed up.

I also have blocky black pixels in FMV's...

Who can help ?

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REENIGAV
REENIGAV

and what happen at 32 bit? (i dont know if the game have it)

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dobleD
dobleD

i download all what is in the tutorial write but i cant play it says can´t start because the file smackw32.DLL isn´t found

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miless
miless

It works but the textures are all mixed up for me. Energy cell texture is on the ceiling , wall texture is the water etc. Any ideas?

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Cataflexia
Cataflexia

The answer is:

Only you needed the texture pack version 0.4 from:

Jkhub.net

And then put the JKR.gob file it in:

<Game Directory>\RESOURCE\

And there is!

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MightyMichael
MightyMichael

I downloaded Jedi Knight from GOG, and I'm wondering if there is a way to apply the enhancement, with that version....Or do I need the original cds in order to run the enhancement....I have the alternate installer too, because i have windows 7 64-bit...Home premium....Thanxs in advance

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FastGamerr
FastGamerr

This issue also comes up if you install a new mod and load a savegame from a time when you didn't have the mod installed.

In other words, old savegames won't work properly if you install new mods.

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Cataflexia
Cataflexia

Yeah, I've investigated a little more, because again the mixed textures come back to me.

So, I've found that seems that putting both files:

JKE.gob
JKR.gob

...into the RESOURCE folder make the problem was solved.

The JKE.gob file (1.0 version) can be downloaded from:
Jkhub.net

The problem with this JKE.gob version is that the package includes an older Unofficial Patch, especifically the 2006-12-04 version.

I recomend that you don't install this patch and chose this other one (2008-01-16 version):
Jkhub.net

And the JKR.gob file (0.4 version) can be downloaded from:
Jkhub.net

I hope that to anyother can help too.

See ya!

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ZikShadow
ZikShadow

Could you use it for the demo?

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kilwild10
kilwild10

how do you download it

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Guest
Guest

Click red download button and see upper left corner for download JK_Enhanced.zip

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sandwichmasterx
sandwichmasterx

Does this work for Mysteries of the Sith as well?

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Star Wars Jedi Knight: Dark Forces II
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Shred18
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