Introduction
Iron Europe is a World War I mod for the Mount&Blade; Warband Napoleonic Wars DLC. Our goal is to immerse players in the brutal battles of WWI. Players will have the opportunity to fight it out, for France or for Germany, in the trenches and in no man's land. Play as an expendable rifleman grunt, a brave officer leading from the front, an artillerymen supporting your comrades from afar, or an elite assault trooper, spearheading attacks.Use bolt-action rifles, machine guns, and pistols to take down enemies from a distance or close in and engage in brutal hand to hand combat with knives, clubs, and the trusty bayonet. A host of features, including whistles, bleeding, bandaging, and grenades have been added to bring the WWI experience to life.

Features
-Two Factions: French Third Republic, German Empire. Fight for the French Third Republic or the German Empire. These mighty titans of Europe have different strengths and weaknesses which players can discover and use to their advantage.
-Wide variety of classes: Each class is unique, with it's own advantages, disadvantages and equipment sets. Apart from typical, expected classes such riflemen, officers, and artillerymen, you'll have the opportunity to play as a support trooper, helping your comrades with ammunition and bandages. Or instead, be an elite Stormtrooper, serving the Vaterland by overrunning enemy defenses and striking deep into their territory. Yet more opportunities await you as a French trench sweeper, a Chauchat gunner or an armored German sentinel.
-Tons of New Weapons: A wide range of killing instruments are at your disposal including bolt-action rifles, revolvers, semi-autos, machine guns, sniper rifles, knives, clubs and bayonets.
-Grenades: Use grenades to assault enemy positions. There are several different types, including both fuse and percussion grenades. Each has unique characteristics, for example, the M16 Stielhandgranate has long range but is awkward to carry while the F1 grenade can be carried in great numbers but cannot be thrown very far. Several Stielhandgranates can be bundled together to form a concentrated charge. There are also place-able grenade launchers and rifle grenades.
-Medical System: Taking a large amount of damage causes bleeding which can be stopped with bandages, carried by support troopers and medics. Medical classes can provide treatment with morphine.
-Ammunition Crates: Support troops can carry ammo crates around the battlefield, allowing comrades to resupply.
-Heavy Machine Guns: Heavy machine guns can be carried around the battlefield and are highly effective in holding positions. Cut down advancing enemy forces with automatic firepower.
-Whistles: As an officer, rally your men and sound the charge with a whistle.
-Binoculars: Binoculars come in handy when you're a sniper, artilleryman or officer. Locate enemy positions and plan accordingly.
-Artillery: Rain fire on your enemies with infantry support guns, field guns and trench mortars.

Other Links
TaleWorlds Thread
Flying Squirrel Entertainment Thread
Steam Group
Mundus Bellicus Thread(French)

Installation Instructions
To get the latest version of the mod, first install 1.0 and then install the 1.21 patch.

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RSS Articles

Dear Iron Europe Community,

I'm glad to announce that a new team led by The Govenor and Feldmarschall Ben, two of the last active members in the Iron Europe community, have decided to form a new development team and take over the development of the mod to actually deliver the long-promised 2.0 patch. They are planning to fix and polish the current version, then move onto adding new content to the mod, such as new factions.

Should you be willing to join the new IE development team, feel free to contact them on their FSE Profile.

Stay tuned for an announcement from these two chaps on their plans for the new patch!

Hoorah and may the development of Iron Europe proceed once again!!!

We're back!

We're back!

News 9 comments

Good news from the front. Although we are choosing not to show any eye candy to you yet, we thought we had better let you know what’s going on. The...

Developer Blog #4 - Balloons, Bullets, and Bombs

Developer Blog #4 - Balloons, Bullets, and Bombs

News 4 comments

Today's blog comes from our main coder, Baillie. Welcome to developer blog number four, 'The Baillie Blog'. Within this short piece, I intend to show...

Developer Blog #3 - Revival Plans, Iron Europe 2.0

Developer Blog #3 - Revival Plans, Iron Europe 2.0

News 19 comments

Hopefully, the lack of new information hasn't given the impression that the mod has been abandoned. The team has been hard at work improving the mod...

Developer Blog #2 - Patch 1.2

Developer Blog #2 - Patch 1.2

News 4 comments

Today's Developer Blog will talk about the team's work over the week on Patch 1.2 and show the new French Sentry and Rifle Grenadier classes.

RSS Files
Patch 1.21

Patch 1.21

Patch 50 comments

Patch 1.21 fixes some issues in 1.2 and adds a couple new animations.Install 1.0 before this patch.

1.22 Patch

1.22 Patch

Patch 6 comments

Change-log: Code • Shooting bots • Map changes - Somerby Farm, added more props & detail for cover - Canal Du Nord (Bot), fixed spawn and more detail...

Patch 1.2 (OLD)

Patch 1.2 (OLD)

Patch 25 comments

Patch 1.2 is here. We apologize for the long wait for the patch. We have identified and fixed what we believe was the main issue causing the serious lag...

Iron Europe - WW1 Mod Patch 1.1 (OLD)

Iron Europe - WW1 Mod Patch 1.1 (OLD)

Patch 30 comments

- Added some active and alive agent and players checks to a few client side events - You can no longer attach bayonets to the Chauchat - Fixed the bandages...

Iron Europe - WW1 Mod Released! 1.0

Iron Europe - WW1 Mod Released! 1.0

Full Version 77 comments

INSTALLATION INSTRUCTIONS: To get the latest version of the mod, install this file, and then install the 1.21 patch. Greetings everybody! The day you've...

Comments  (0 - 10 of 926)
DoDoCat
DoDoCat

Finally updated

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Zid02
Zid02

When is this mod updating? There are player events right now with 20-40 players growing quickly. Would be awesome if we get an update to play on and it would inspire a lot of people to come back.

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sak123
sak123

What days are the events? I would like to join :)

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Woeski_The_Husky
Woeski_The_Husky

Mondays & Tuesdays,
Fsegames.eu
Fsegames.eu
check out those links.

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Onionmuncher
Onionmuncher

May God bless this mod,

p.s can someone add bot support

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Woeski_The_Husky
Woeski_The_Husky

it will be added in the next update. More news on that in the next week. (that's what the developer said)

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BNSMark
BNSMark

Hello there, not sure where to contact you all, so I'm just posting it here. If you need any help with scening, or modelling, or anything mod related (except coding, still pretty bad at that) feel free to contact me by either replying here, add me on steam (BNS Mark) or my Discord (Mark#3291). I'm currently Lead Dev of Bear Force II so I can't fully commit to the development but I can squeeze in some work here and there.

I'm glad to see this mod is getting a revival. While I was never really active in the community because of other things keeping me busy, I always really liked this mod. Thanks for your time!

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MatiasHogden
MatiasHogden

I vouch for Mark's developing. Nice guy with way too little workload.
-Hans GutenTag

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Keippa
Keippa

"This modification requires the Napoleonic Expansion for Warband."
I Have Warband and Napoleonic Wars...Zip file, pls?

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Highest Rated (20 agree) 10/10

From my time with the press copy, I've found that this game is absolutely next-gen. Taking the already astounding M&B engine and taking it to all new heights. This includes the DirectX11 beard physics. I found the opening cutscene very emotional, it struck my soul and immersed me into the story-driven world of Iron Europe. The only downside to this game so far, is the lack of a download link. Edit: Download link has been released, as well as an update to the game platform to enable Oculus Rift…

Feb 14 2014 by IllusiveCam

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