Complete support for widescreen resolutions and better weapon skins for Quake 3 Arena and Team Arena under ioQuake3.

Report IoQuake III Arena 4K 1.2
Filename
4KQ.1.rar
Category
Full Version
Uploader
_HellBaron_
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Updated
Size
55.05mb (57,721,348 bytes)
Downloads
6,500 (2 today)
MD5 Hash
1b022b5f9df051661382cfcbff42284d
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Description

IoQuake III Arena 4K 1.2 contain new executable for the game, new models from MetalTech v2.0 of G-n3tiK Productions and HD menu and icons from awesome High Quality Quake by ZerTerO and complete weapon pack with new effects.

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IoQuake III Arena 4K 1.2
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BLUE4115
BLUE4115

Works fine with Q3A, but not with Team Arena. Tried copy-pasting cfgs from baseq3 folder, tried console commands = no go. Any help?
Also good job on Q3A, i was looking for way to make my weapons look like they should be on 1920x1080.

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_HellBaron_ Author
_HellBaron_

In the archive you will find "mission pack" folder, there are the files for Team Arena!

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Yorbihtter
Yorbihtter

I've got some FOV and HUD problems in Team Arena after installing this mod:

*My HUD now is'nt on it's place - it's half under the screen. I've changed resolution and it looks ok in 800x600, but it is unplayable, because everything is big and pixels are as huge as my finger...

*My FOV is ~60-70, and I can change it by changing Screen Size, but it's uncomfortable to play the game when there's huge black frame.

Can you patch it in the new update? Or its just my problem and I need to fix it? If you know how can I do this - tell me, please.

(P.s. I use steam version)

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TheSnowGames
TheSnowGames

don't work (need SDL.dll)

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mfer212012
mfer212012

"http://originaldll.com/file/sdl.dll/32673.html" That should take care of the problem, worked for me

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TheSnowGames
TheSnowGames

thanks \o/

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Joshuaortiz698
Joshuaortiz698

Will this also work on spearmint,since its a fork of ioquake3?

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_HellBaron_ Author
_HellBaron_

Sorry for late... Yes sure, also spearmint does a very superiore work. Maybe I will update the mod with it.

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Guest
Guest

I am going to record it in 16K resolution over my iPlay4K aka iPlay16K YouTube channel. Don`t miss it out. 8K native with DSR = 16K resolution rendered in real time or 133 Mpixels real time render. Thanks for the mode.

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Guest
Guest

iPlay4K aka iPlay16K over YouTube - just google for it. I am recording right now most old school games in 16K resolution real-time render. This will be the first Quake 3 original video in 16K resolution on i9 9900K at 5.3 GHz on RTX 2080 TI and Titan RTX and Quake 3 moded with iOQuake III mode and full Fatal1ty vs Zero4 demo in 16K resolution rendered in real time. First on YouTube with 16K resolution!

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Guest
Guest

And for what purpose is 16k resolution!to see the difference when watching on 40 inch 16k monitor or TV...Who ewer plays FPS specialy Q3 on monitor higher than 27 inch and 4k resolution...for me 1080p is still mother in law since 4k requires high end GPU and we oldscool gameras barely need this peace of hardware every year...Annyway just fire the 4k and play dont bother yourself for this new age marketing 8k 16k 26k unused b...Of course for creators of improved Q games i mean all Quake game series thank you for all efforts to give us this magnificent xperience!

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