1.1.0 is finally here. Upgraded maps and playtime, menu overhaul, better soundtrack.
DOOM: Blood Ops has finally been updated after nearly a year without new updates.
READ THIS BEFORE DOWNLOADING!
The whole megawad has been completely updated to be better in gameplay, replayability, soundtrack, and more.
Keep in mind you need Brutal Doom V21, Doom 1 and Doom 2 for this to work. More instructions on the summary page.
Includes:
- Episode 1 - King Titan Rises (Actual full version)
- Updated menu
- Updated maps
- New hub
- New soundtrack
- New gameplay (enemies, skill difficulties... )
Update Patch Notes:
Changes
Map Changes:
- A Hub has been added to the megaWAD, where you can select your episode by going into the episode of your choice's portal, or replenish your ammunition. More features will be added post-launch according to feedback.
- Every maps have been renamed to BDO[[xx]]. Example: BDO01 = MAP01
- Every single maps have been updated to be at least 10 to 20 minutes long and to update the outdated looks of the maps, with the exception of BDO05, BDO08 and BDO10 being already good enough.
- Maps are more filled with enemies and music will change depending on which part of the map you are in. Example: in BDO02, reaching the heavy fighting part of the map will switch the soundtrack to be far heavier.
- Fog is far more used in the maps to add to atmosphere.
- More scripting is now used in most maps. The scripting is mainly used for displaying hud messages, cutscenes, operating multiple doors/platforms and changing soundtracks.
- Cutscenes have been added to BDO01 and BDO03.
- You can no longer obtain the super shotgun in the first map.
Additions
Gameplay:
- Multiple enemies have been added, which include the possessed zombie, Cyberbaron, Blood ghost, tentacle, Hell guard, and more which do not appear in the 1st episode but will in the other episodes.
- Seventeen custom skills have been added to the WAD, to add replayability. Some are basic "Easy, Normal, hard" difficulties ("Canon" difficulty being "Normal") while other completely change the game like "Zombie Mode" and "Archvileophilia".
- The Master Level difficulty replaces most enemies with harder versions of themselves, without changing any health or damage multipliers. These spice up the gameplay a bit and was made for DOOM masters.
Interface:
- The Pause/Main Menu has been completely changed from the original DOOM Menu, while still being good and not too confusing. It is separated into 4 main categories: Singleplayer, Multiplayer, Settings, and Extras. Singleplayer regroups the main campaign and the Boss Rush mode which will be coming soon. Multiplayer also includes the categories for modes also coming soon. Settings is self-explanatory, and extras contains credits, hints, and a soundtrack player.
- The colors of the menu have been changed from Red to Black, cyan and Teal.
- The menu now has a 3D background TITLEMAP which shows small-scale versions of the main areas of the wad, such as the VEGA tower.
That is about all there is. More updates will come soon to fix some bugs i didn't find before but for now that is all. Episode 2 should release in around 1 to 2 months later, but no promises.
Credits are included in the menu's "Extras" page, and thank you for waiting nearly a year for this version to release.
Got fatal error launching in GZDoom 4.6.0
Edit: figured out you needed bdv21 with it.... You really should have added that to the description
it is in the description, underlined and in italic, along the first lines.
edit: though yeah should have said it was V21. i'll change that.
I'm a dummy. Loaded it wrong. Blood-ops after BD21, not before it. smh
will this work with Project Brutality ?
a compatible version for Project Brutality is being worked on. It should come out for the public after all three episodes for the WAD are done, although I plan on giving out beta versions of the port to some people before episode 2 comes out.
I will release an article about every news I have to give soon.
Does this WAD work with altered version of Brutal Doom like Brutal Doom Platinum or Brutal Doom Black Edition? Or it has to run with regular Brutal Doom v21