Where did the Doom Slayer go after 2016? How did he end up orbiting Earth? And most importantly, how would a modern Doom map play in the classic engine? How to play: 1.Download the mod 2.Unzip the folder 3.Follow the readme instructions to set up the game Thanks for checking out my WAD I'm always looking for feedback so let me know what you think!

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Interidolia

Interidolia

Full Version 1 comment

Interidolia is a single map WAD running on a modified version of Embers of Armageddon for Doom 2. It explores one possibility of what happened to the...

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Guest
Guest

dude this is epicc!!!!

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Guest
Guest

In which way does that resemble d2016 maps ?

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SgtRed177 Creator
SgtRed177

The level design is intended to be a mix of 2016 atmosphere and the scale of Eternal. The first half is more on the 2016 side, of the Slayer exploring a corrupted location and defeating the evils there, while the second half has more Eternal influences, taking you on a sightseeing tour of a location that's important to the Slayer.

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Twitter

Latest tweets from @sgtred177

Bookmarking for future reference. T.co

12hours ago

RT @rudeism: BEHOLD, THE TROMBONE CONTROLLER Ultrasonic sensor controls the slide, and a microphone controls the dooting. If on… T.co

12hours ago

JUST IN: NASA scientists have finally landed a probe on your mom.

Sep 26 2022

It’s incredible how much quicker a level comes together when I’m not designing a literal square mile of buildings and terrain.

Sep 26 2022

RT @SpiritAndMouse: SQUEAK!!!!!… it’s time to help the people of Sainte-et-Claire🐭⚡! The Spirit and the Mouse is OUT NOW! Climb, coll… T.co

Sep 26 2022

I just had an image flash through my mind of that old SNL skit “Taco Town” but reimagined as a @KinoFabino style me… T.co

Sep 25 2022