A Half-Life 2 leak-themed mod that attempts to recreate the dark atmosphere of the original storyline. Our goal isn't to completely remake the entire storyline, but to add maps that are worth playing, <- this was the original plan, but now we are remaking the storyline. We will release it once we all agree that it is done, which is why we don't have clear release date.

Credits so far:
danielmm8888 - Coding
Josh Zemlinsky - Mapping, porting, modelling.
OkibiHatake - Granting permission to use his content
TheZealot - Leader, mapping, coding
Sven - Inspired thoughts of starting our own leak mod, he started it all.
umis1972 - Coding assistance and advice
Freekill - General help
Doomlord - Mapping
Hgrunt - Granting permission to modify his vertigo maps
Snood - Gasmask citizen, Combot, and Metrocop
95Navigator - Mapping
Mambridge - Mapping, Modelling.
LeonelC - Perfected the mod's logo
Cvoxalury - Cremator, Mortar Synth, DI Assets.
Ownederd - Sounds
ParticleGhost - Contributed MP5K sounds
Harrison Taylor - Mapping
EvilP - Contributor
Theuaredead - Barney model
CrazyBubba - Porting models from the leak

CURRENT INGAME ENTITIES:
-weapon_sniperrifle
-weapon_immolator
-weapon_ar1
-weapon_oicw
-weapon_smg2
-weapon_hmg1
-npc_combineguard
-npc_cremator (courtesy of Dark Interval's dev)
-npc_crematoa (allied version of cremator dressed in orange)
-npc_mortarsynth
(courtesy of Dark Interval's dev)
-npc_combineelite
-npc_odell
-npc_vance
-npc_leader
-npc_conscript
-npc_conscript_rocket
-npc_cohrt
-npc_animal
-npc_gascit
-npc_bullsquid
-npc_houndeye

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RSS Articles

Migration

News 9 comments

In light of recent events, we have rebooted Insolence's development under a new name: Terminus. However, this is not the end of Insolence. Not by a long shot. I am planning on working on Insolence as a solo project while also working on Terminus and a release will come sooner than later as a base mod for mappers, possibly with a few .vmfs if there's enough demand for them. This is not a bad thing, Terminus will be reusing most of Insolence's assets, if not all of them. This includes the coding. The mod ain't dead.

Video Update: nether_01 by Mambridge

Video Update: nether_01 by Mambridge

News 7 comments

Because we believe a little media never hurts anybody.

News Update: We are Alive!; That Media Update; The Endless Search for Talent

News Update: We are Alive!; That Media Update; The Endless Search for Talent

News 9 comments

After some time of inactivity, we want to update you guys a bit on what is truly going on in the development of Insolence.

Now remaking the storyline, with a catch.

Now remaking the storyline, with a catch.

News 7 comments

We have been incredibly busy with Insolence, and now we have chosen to take the next step. We will be remaking the storyline from the ground up, but with...

current entity list

current entity list

News 9 comments

Know how to code, and available? Why don't you come on over and help us out?

RSS Files
Cremator and CGuard NPCs (Modder's Resource)

Cremator and CGuard NPCs (Modder's Resource)

Models Pack 10 comments

An archive containing necessary files for implementing cremator and combine guard NPCs for your HL2 mods. I coded the cremator and he has an attack based...

Update #2

Update #2

Patch 55 comments

Well...Here you go. Changelog: -Sniper Rifle now has a distance firing sound. -Metrocops fire their pistols faster. -Shotgun now has a world model that...

Update #1

Update #1

Patch 4 comments

Extract the insolence folder to your sourcemods folder and click replace all if prompted. Changelog: -Made the OICW have a zoom feature instead of a busted...

a ruins map that doesnt suck

a ruins map that doesnt suck

Singleplayer Map 2 comments

With Insolence, came a map named ruins13. It sucked. Completely. This is a completely remastered version of the same map. Read the description for more...

Camocity

Camocity

Singleplayer Map 1 comment

A singleplayer map restored from the WC mappack. Might also be the best looking map in the mod. Maybe not, but at least it isnt fullbright!

Color Correction Patch

Color Correction Patch

Patch 7 comments

So I finally figured out how to fix the color correction issue. This should fix the color correction on the Air Exchange maps so you can actually see...

Comments  (0 - 10 of 412)
florkowski
florkowski

How is the progress on Insolence 2.0?

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TheZealot Creator
TheZealot

Pretty good so far, the combine soldier AI is getting a major upgrade from how they are in the regular HL2. Stay tuned!

Reply Good karma+1 vote
florkowski
florkowski

Thanks, can't wait!

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TheZealot Creator
TheZealot

Also, be on the look out for a Conscript NPC asset release. Won't be so soon but it just might happen

Reply Good karma+1 vote
Joshuaortiz698
Joshuaortiz698

hl2-beta.ru recently released megapatch 4 for the hl2 beta,which has restored many models and textures,including the 2002 models for the weapons and has fixed and updated the models created before v37. You can Uuse these models as long as you credit them.

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Citizen17.mdl
Citizen17.mdl

I too make a beta mod called BETA:build2003 and can I use your materials?I will credit you people...

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TheZealot Creator
TheZealot

Absolutely dude, have at it!

Reply Good karma+2 votes
hillionliat
hillionliat

Can you put the dev 2014 version of insolence in here, please?

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TauntVermin84
TauntVermin84

You can download the Dev Build here -> Hl2-beta.ru

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