First of all: HAPPY NEW YEAR !
As a few weeks since the last update have passed and as holidays were in between we finally can show you a bit of our actual content.
1. New members:
We are happy that some more found the way to our mod !
We welcome: Richard_UK,CryD,Ares and Moruk Fighter
2. Insidejob now is also a clan for any military game lovers :)
3. Insidejob also now started a modding-coalition !
Inside-Coalition
A coalition of mod-teams for crysis which would usually be called
combatants but we decided to go the opposite way and help each other.
therefor i like to welcome following mod-teams in our coalition:
- "Balkan Mod" , leader DarkDali
and
- "Cryfield 1942" , leader Torn1942
Like you guys already :) !!!
4. Announcing our first Lead-Position:
Member "Akustav" is now our lead-weapon modeler and started right off
with a VERY sweet model of the HK MP7:
5. Some new screenshots of buildings and some ingame screens:
regards, gijoke aka staatsfeind
The buildings look good in map, but I would suggest since they are models, adding a lot more details to them such as the broken or damaged areas... add some grime and weathering to them as they just look too new... nice work though guys...
I agree ;)
yeah, this is mentioned pretty often.
we do it later on with ingame decals and statics that are being modeled only once e.g. cooling fans / air conditioning, cables, single bricks, paper and dirt etc.
in my point of view its better to model them once and group them onto the buildings in editor :)
regards and thx