"Psychological triller for the inexperienced."
Damn dude.
Not only was this not a complete representation of Inquietude as a whole, but it was merely showing people the gameplay it's going for. Cliche on this part, yes because we wanted to show people stuff (plus we have some stuff with machinima realm) so this mod is actually far from cliche.
Don't let this video be your final verdict of a full length mod. It would make you judge a book by a cover or simply reading the prologue.
Didn't say Grey was bad. At it's core, a good game, just didn't deliver on the horror experience. Not trying to start a flame or insult a game, just stating my opinion.
+1 for honesty. I got in trouble by their devs because I said my opinion, and they didn't like it. Inq's page isn't a place for my opinion on mods so I think it's silly that others can get away with it while I'm laughing in their faces on how people can't take opinions. Some things are better left unsaid, I guess.
I don't get people who play scary games in broad daylight. The main point of these games is to get scared so you probably play them for this very reason. So why not maximise the whole effect by playing in the dark?
Question on the doors, haven't been keeping up, is that just an effect, or is there actual loading during the transitions? I imagine if it's actual loading, it allows quite alot more detail and more entities in an area, allowing for generally more going on.
If it's just an effect, still cool, like Resident Evil or so.
Also, the video seems really jittery / low FPS, stuttering in general. Is this due to the Stream quality, his computers performance, or just due to the nature of the mod?
The video is jittery, I noticed it too immediately. My computer is pretty low end and it runs at 200 constantly for me, so it might just be the render or moddb or something. But it's still a WIP so this is not a final product!
The mod is looking better and better... Even the very classical elements, like jump-scares, creepy sound effects etc - all work like a charm. Whatever the mod will become, whatever the final story will be - I can be sure, that the experience and the atmosphere accompanying it will be memorable.
And yeah, the music is just awesome)
Woah, I hope my computer donest explode when I play this mod. Looking great
We've really focused on optimization so it runs really smoothly. Don't let the shadows fool you, this mod runs like water ♥
(buried)
It slightly got me on the edge of my seat for a minute... then just kinda let me down close to the end.
Scary, but ultimately a severe cliché...
Psychological triller for the inexperienced.
"Psychological triller for the inexperienced."
Damn dude.
Not only was this not a complete representation of Inquietude as a whole, but it was merely showing people the gameplay it's going for. Cliche on this part, yes because we wanted to show people stuff (plus we have some stuff with machinima realm) so this mod is actually far from cliche.
Don't let this video be your final verdict of a full length mod. It would make you judge a book by a cover or simply reading the prologue.
Whoa, the perfect present before "naptime" :D! Keep the content coming.
Inquietude is gonna be released in episodes?
I CANNOT FREAKING WAIT!
I love horror mods...even though I end up having trouble sleeping because of my overactive imagination.
Cannot wait, especially after the let down that was "Grey" in terms of horror.
Come on, man. Can we please keep comparisons out of here? :/ This is "Inquietude's" page. Not "Grey was bad, Inquietude will be better" :/
Didn't say Grey was bad. At it's core, a good game, just didn't deliver on the horror experience. Not trying to start a flame or insult a game, just stating my opinion.
+1 for honesty. I got in trouble by their devs because I said my opinion, and they didn't like it. Inq's page isn't a place for my opinion on mods so I think it's silly that others can get away with it while I'm laughing in their faces on how people can't take opinions. Some things are better left unsaid, I guess.
I don't get people who play scary games in broad daylight. The main point of these games is to get scared so you probably play them for this very reason. So why not maximise the whole effect by playing in the dark?
holy f*ck ! want to play now !!!!!!!!
Great video! Really happy to see more gameplay of your mod and th visuals are fantastic for the source engine :)
Can't wait to see more video's and updates :D
If a critic said "Oh my god, the music.." I'd be ******* honored.
Can't wait to see more! :D
Question on the doors, haven't been keeping up, is that just an effect, or is there actual loading during the transitions? I imagine if it's actual loading, it allows quite alot more detail and more entities in an area, allowing for generally more going on.
If it's just an effect, still cool, like Resident Evil or so.
Also, the video seems really jittery / low FPS, stuttering in general. Is this due to the Stream quality, his computers performance, or just due to the nature of the mod?
The video is jittery, I noticed it too immediately. My computer is pretty low end and it runs at 200 constantly for me, so it might just be the render or moddb or something. But it's still a WIP so this is not a final product!
I get that it's not the final product, I was just curious if it was a byproduct of the mods systems is all.
Still, good video, if it was not jittery, I imagine people would enjoy it alot more.
The mod is looking better and better... Even the very classical elements, like jump-scares, creepy sound effects etc - all work like a charm. Whatever the mod will become, whatever the final story will be - I can be sure, that the experience and the atmosphere accompanying it will be memorable.
And yeah, the music is just awesome)
Awaiting very, very eagerly.
I think when I will be done with Underhells Hoyse horror
I will switch to this to crap some bricks