Hello once again, Moddb. It's been... about a month, actually, since I last posted a news article about ITOG. So, what's been happening with the mod over that one month period?
A lot.
First and foremost, the release date for the alpha version that includes the playable Thiiei race is set for mid to late November. This is just a rough estimate though, so please don't hold me to it too much.
Secondly, ships. Lots of new ships. Six, to be exact.
Warp Node:
A Warp Node is a massive structure that is used to bring your ships into the battlezone via subspace tunnels.
Ipelak class Gunship:
The Ipelak is a corvette that has a serious hatred towards fighters.
Golar class Harvester:
The Golar - a lovable resource collector, as well as the backbone of the Thiian economy system.
Because I didn't want to clutter this article with too many pictures, you can see the other ships added at these links:
Finally, here is a video that shows off some of the new ships, namely the Kio and Ritiak. Oh, and that blue nebula. I decided to take the advice given to me that I should brighten up the map. You're all welcome.
Textures need more work imo :/
Yep. Unfortunately, that's the best I can do at the moment. As much as I'd like them to look better, nobody is willing to help me.
Yeah, it's the same old "boo-hoo, nobody will do 'x' task for me" story, but at least I learned how to texture my models (albeit crudely) instead of just whine about my incompetence.
The textures will get better as I get more experience though. They will probably never look amazing, but as I always say, they will be acceptable in the end.
Best thing you could do is ask for help?