This project is the continuation of our work in Warband crusade MOD "In the Name of Jerusalem". We will continue to extend and improve the old settings. The new campaign map will expand to the Upper Danube, the Nile Delta, the Dinaric Alps, and Transcaucasia. The Bulgarian Empire and Grand Principality of Serbia will be added. Kingdom of Georgia, the Saltukids and the Artuqids (probably Eldiguzids) may comes later. The timeline still starts from 1187, but we will try to add more interesting historical events until 1204 - including the Fourth Crusade.

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Add media Report RSS Knight templar in game! (view original)
Knight templar in game!
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EpicCookies
EpicCookies - - 25 comments

Noice!Looks great!

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clarionhorn
clarionhorn - - 237 comments

looking better than ever. but helmet scaling is a bit off. coif should not have that much space and helmet is a bit large for the head, would be difficult for character to see past the helmet, it's too large so sits low on head, the nasal guard is so far from his eyes causing parallax issues. recommend scaling helmet and coif 85% smaller and check for clipping issues

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Ellistemplar Author
Ellistemplar - - 666 comments

It's because the "small heads" bug, it's one of the most notorious bugs in bannerlord now.

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Ettenrocal
Ettenrocal - - 899 comments

TW really need to make proportionate models and don't change it after XD!

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clarionhorn
clarionhorn - - 237 comments

didn't know about that, thanks for the information. hopefully it will be sorted.

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AgerSanguinis
AgerSanguinis - - 88 comments

The texture of the robe. What magic do you guys use for textures? lol so damn good.

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Fraztov
Fraztov - - 238 comments

I'd suspect Substance Painter

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