Description

In Spite Of The Death 3 is new project directed to extend and modernise the original concept of In Spite Of The Death series. You will have an oppotrunity to play as our old fellow stalker named Leshyi (Wood Goblin) and see a completely shifted world of the Zone after an enormous surge. Survive a liquidation of your clan, trick the death, rise from the dead, get an experience of being in unbelievable anomal centres, challange powers of the Zone and... Find the truth.

Development Team

Vintorez94 - level designer, SDK, sound, video
Swamp Doctor - level designer, modeller, quest creator
RazRuSchiTeL - level designer, modeller
Scarabay - modeller
Scat - various help

FantomICW - senior quests creator, scripting, textures, SDK
HitmanNew - quests creator, SDK
Strelok200 - quests creator, SDK
makdm - scripting

Skyff - plot writer, texts
Malik - designer, website
Luber - sound
Gaz1k - weapons pack
den-stash - animator, level designer, modeller
Macblack - animator, NPC models
Hakim - NPC models
gridgt - textures

Helpers and ex-members:
nikitalebedin - maps compiling, LENA_D and Konvoir41 - art works, LeShaLoST - tester, Immortal - textures, Photoreal - modeller, MaxOFF - textures, Geonesis - level designer, FaLcon - level designer, [TZP]LoNer1 - moddb page design.

Huge thanks go to che707 for his technical support!

Locations

  1. Shadows Valley new
  2. Zone's Enter new
  3. Dark Valley builds, reworked
  4. Port new
  5. Kasiyany swamps NC project, reworked
  6. Dead Lake new
  7. The Wall new
  8. Town Zorin new
  9. Agroprom builds, reworked
  10. Devil's Tract new (aka The Woods aka Polessiye aka Grimwood)
  11. Garbage builds, reworked
  12. Industrial Zone new
  13. Town Yuzhnyi new

Underground locations

  1. Agroprom Catacombs reworked
  2. X-18 builds, reworked
  3. Scientific Complex Perimeter IV new
  4. Collaider new

Mini-locations

  1. Crematory new
  2. Bear Forest new
  3. Canyon new


All of the maps were either created from scratch, or globally reworked.
The list isn't full as there are locations we are keeping in secret and they are yet to be announced.

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RSS Articles

Hello, friends!

As of now, we are almost done with creating levels for ISOTD3, so we'll be concentrating on gameplay and quests soon. Apparently, the next few videos and screenshots will probably be dedicated to, say, anomalies, artefacts and quest elements.

And here's a presentation of the majority of our maps (with English subtitles included).

Enjoy watching!

ISOTD3 team


PHAR Mod | Release Information

PHAR Mod | Release Information

News 6 comments

Some basic info about the upcoming Phobos: Artefacts Reloaded Mod.

In Spite Of The Death Projects Update + Team Helpers Wanted!

In Spite Of The Death Projects Update + Team Helpers Wanted!

News 2 comments

Chernoby Chronicles, SGM 3.0, Darkness Shatter update | We're looking for new team helpers/members

Video | The Forest

Video | The Forest

News 32 comments

Welcome to one of Stalker's finest maps ever... The Forest.

Video | Part of an underground quest

Video | Part of an underground quest

News 11 comments

A demonstration of a new little in-game cutscene...

Post comment Comments  (190 - 200 of 214)
2C.LiryC
2C.LiryC - - 303 comments

Tracking the mod since it was announced here, I realize only now that Scarabay is modeling for the mod.
Will the mod use some of his previous works (a generator lab, for instance ^_^) ?

Reply Good karma Bad karma+3 votes
FantomICW Creator
FantomICW - - 227 comments

Well, maybe)

Reply Good karma+2 votes
Capt.Host
Capt.Host - - 854 comments

Have you thought of uploading updated all-in-ones of ISOD 1, 1.5 and 2 here?
Even without a proper translation, it would be be much easier to just install them ourselves and make a machine translation.
Think about it ;)

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FantomICW Creator
FantomICW - - 227 comments

I'm sure it will be better if we do the real translation :)
And that's what we plan to do, actually.
If we do machine translation, you will never be able to understand the story as the texts ate damn complicated.

Reply Good karma+2 votes
Capt.Host
Capt.Host - - 854 comments

That's good news. I'll be waiting then.

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Minicarl
Minicarl - - 87 comments

Will you improve models of characters and the locations will be huge or something like in Shoch?

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FantomICW Creator
FantomICW - - 227 comments

Yes, deninitely. We're just as bored with original models as you are.
You see, our map pack is, well...really big. I won't spoil the final number of locations but there are more than 10 of them. So, I guess, you'll never see enormous locations like Shadow's Valley of ISODT 1.5 used to be. However, a lot of maps will be approximately the same size as CoP locations or even bigger a little. Also, check out the NC Project location screenshots and video. It may be the biggest location of Shadow's Shatter.

Reply Good karma+3 votes
Saint_Stan
Saint_Stan - - 417 comments

Amazing!

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Borovos
Borovos - - 817 comments

I'm waiting to walk in your forest. I love your level design.

Reply Good karma Bad karma+7 votes
volimRadijaciju
volimRadijaciju - - 188 comments

wait wait wait 2 years

Reply Good karma Bad karma+1 vote
FantomICW Creator
FantomICW - - 227 comments

Yep. Exactly.

Reply Good karma+1 vote
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