In Spite Of The Death 3 is new project directed to extend and modernise the original concept of In Spite Of The Death series. You will have an oppotrunity to play as our old fellow stalker named Leshyi (Wood Goblin) and see a completely shifted world of the Zone after an enormous surge. Survive a liquidation of your clan, trick the death, rise from the dead, get an experience of being in unbelievable anomal centres, challange powers of the Zone and... Find the truth.
Vintorez94 - level designer, SDK, sound, video
Swamp Doctor - level designer, modeller, quest creator
RazRuSchiTeL - level designer, modeller
Scarabay - modeller
Scat - various help
FantomICW - senior quests creator, scripting, textures, SDK
HitmanNew - quests creator, SDK
Strelok200 - quests creator, SDK
makdm - scripting
Skyff - plot writer, texts
Malik - designer, website
Luber - sound
Gaz1k - weapons pack
den-stash - animator, level designer, modeller
Macblack - animator, NPC models
Hakim - NPC models
gridgt - textures
Helpers and ex-members:
nikitalebedin - maps compiling, LENA_D and Konvoir41 - art works, LeShaLoST - tester, Immortal - textures, Photoreal - modeller, MaxOFF - textures, Geonesis - level designer, FaLcon - level designer, [TZP]LoNer1 - moddb page design.
Huge thanks go to che707 for his technical support!
Underground locations
Mini-locations
All of the maps were either created from scratch, or globally reworked.
The list isn't full as there are locations we are keeping in secret and they are yet to be announced.
As of now, we are almost done with creating levels for ISOTD3, so we'll be concentrating on gameplay and quests soon. Apparently, the next few videos and screenshots will probably be dedicated to, say, anomalies, artefacts and quest elements.
And here's a presentation of the majority of our maps (with English subtitles included).
Enjoy watching!
ISOTD3 team
Some basic info about the upcoming Phobos: Artefacts Reloaded Mod.
Chernoby Chronicles, SGM 3.0, Darkness Shatter update | We're looking for new team helpers/members
A demonstration of a new little in-game cutscene...
will it work with misery?!
Nope.
does it wotk with misery??!!
Nope.
Looks amazing, don't cancell it please!
Sounds fun! Tracking!
All looks good on that video! Can hardly wait. Will keep my eyes peeled on this one!
Hey FantomICW when can we expect the mod ?:D
Nikola, not earlier than by the end of 2015 :P
Probably in 2016-2017.
It's things like these that are rather amazing to me, a mod on this scale that will bring all of these amazing things into the game, and the work that goes into it already shows in the screenshots. I'm definitely looking forward to this, and I'd like to thank the developers of the mod for taking the time and effort into such an ambitious project.