In Spite Of The Death 3 is new project directed to extend and modernise the original concept of In Spite Of The Death series. You will have an oppotrunity to play as our old fellow stalker named Leshyi (Wood Goblin) and see a completely shifted world of the Zone after an enormous surge. Survive a liquidation of your clan, trick the death, rise from the dead, get an experience of being in unbelievable anomal centres, challange powers of the Zone and... Find the truth.
Vintorez94 - level designer, SDK, sound, video
Swamp Doctor - level designer, modeller, quest creator
RazRuSchiTeL - level designer, modeller
Scarabay - modeller
Scat - various help
FantomICW - senior quests creator, scripting, textures, SDK
HitmanNew - quests creator, SDK
Strelok200 - quests creator, SDK
makdm - scripting
Skyff - plot writer, texts
Malik - designer, website
Luber - sound
Gaz1k - weapons pack
den-stash - animator, level designer, modeller
Macblack - animator, NPC models
Hakim - NPC models
gridgt - textures
Helpers and ex-members:
nikitalebedin - maps compiling, LENA_D and Konvoir41 - art works, LeShaLoST - tester, Immortal - textures, Photoreal - modeller, MaxOFF - textures, Geonesis - level designer, FaLcon - level designer, [TZP]LoNer1 - moddb page design.
Huge thanks go to che707 for his technical support!
Underground locations
Mini-locations
All of the maps were either created from scratch, or globally reworked.
The list isn't full as there are locations we are keeping in secret and they are yet to be announced.
As of now, we are almost done with creating levels for ISOTD3, so we'll be concentrating on gameplay and quests soon. Apparently, the next few videos and screenshots will probably be dedicated to, say, anomalies, artefacts and quest elements.
And here's a presentation of the majority of our maps (with English subtitles included).
Enjoy watching!
ISOTD3 team
Some basic info about the upcoming Phobos: Artefacts Reloaded Mod.
Chernoby Chronicles, SGM 3.0, Darkness Shatter update | We're looking for new team helpers/members
A demonstration of a new little in-game cutscene...
i wish you the best. I hope this mod will be released in some years.
okay sorry maybe i spam u a little bit but ur team could work with the call of chernobyl team together?
To be honest, I don't see the point of this collaboration. But their team haven't contacted us anyway...
Hello,
I don't see it too now.
ISOTD3 is something new with exclusives places, new story, this is their Zone.
When CoC is a freeplay mod and a mappack with full alife for others.
okay another question! why don´t u make a remake?? why mods, copy the hole game or so add much thinks an sell it on Steam?!!! forstbite 3/4 or unreal engine!!
We are not Misery or any other gameplay mod. We create our own Zone.
You can't get Frostbite license. It's almost impossible.
Speaking of UE, well, maybe we'll take it as a base engine after this project.
And yeah, you can't sell X-ray engine projects. It's a crime.
hey looks cool, but there is another mod like this its name is call of chernobyl... its pretty the same!!!
Sorry, but Call of Chernobyl is another type of project. They create a nice free play pack with vanilla levels, while we create an indie game :)
Oh yes, this is two different projects.
Two teams, two goals, one new story, and one freeplay. I hope the same feeling, the love of the Zone.
I'm tracking ISOTD ofc. Keep up the good work.
STALKER is a very cool game that should had been created by another engine .
And these are mods what make STALKER not to die .
Thanks again to you modders and special thanks to the modelers because of creating those cool NPC models .