Hyrule: Total War is a conversion for Medieval 2: Total War. A vast majority of the iconic races from the Zelda universe have been represented as armies that the player can assemble, command, and ultimately use to destroy their enemies. The Hero of Time has chosen to return to the past, a choice that ultimately has ruined the charts of history and sent Hyrule into chaos. Major wars that were already decided have unmade themselves, allowing fallen armies a second chance at these critical events in Hyrule's history. This is where you, the player, comes in. You shall choose how to rewrite the history of Hyrule. Do you stick with the proper path and smite the evil in the land in the name of the Goddesses? Or perhaps you feel that the Hylians have overstayed their welcome as masters of the land and would rather the Gerudo forces of Ganondorf lead Hyrule into a new age leadership? Maybe you feel it's time that the Gorons march from their mountain kingdoms and rebuild their long lost empire, smashing anyone who opposes their will? On the other hand, you might fall in favor of fighting for the Zora Dominion and cleansing the land of imperfect creatures and establishing a new order of purity. Perhaps the forces of nature have won you over, and you would see to it that the Kokiri and beings of the forest rise to power? Or maybe you would act against nature, and infest and consume all life as the infestation of Gohma... There are many races to choose from, and many possible outcomes to your actions. Hyrule's fate is now in your hands. Will you lead it to a golden age of peace, or dominate it in your name?
Hyrule Conquest now has its own moddb page: Moddb.com
All new Hyrule Conquest material will be posted on its moddb page now and kept separate from the Hyrule: Total War page.
Some of the amazing features 0AD has over Medieval 2.
I think it's time to port to a new engine that does not fight me tooth and nail.
If anyone is at all knowledgeable about bug fixing with Medieval 2: Total War, please get in contact with me.
A huge fan made update that fixes lots of bugs and restores a few unfinished features.
The 4.6 release of Hyrule: Total War focusing on the faction overhauls of the Deku Scrubs and the Lizalfos.
The 4.4 release of Hyrule: Total War focusing on the faction overhauls of the Moblins and the Darknut Legion.
welp, you have killed my interest in this. Turn based strategy for kingdom management, real-time for combat is the best way to do things. The tactical combat of total war makes it far superior to RTS. Should just port it to TW: Warhammer.
Holy **** you're stupid.
I would prefer staying with the medieval 2 engine until its complete.Also I can't fight a battle with one or maybe both of the Gerudo Witches but I'll check it out with a new PC.
Total War: Warhammer has little to no modding capability. Games Workshop won't allow other IPs to be modded into the game.
Hello! I just discovered your mod this week and it seems amazing. I was wondering of the story campaign will be available again for the Total Warversion, or if it will be abandoned in favor of the new engine.
The Fallen Sage missions will be finished up for the Total War version.
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Not as impressive as Total War
HOOLY SHITE, UPDATE VIDEO! NEW ENGINE! WOOOO!
So for whatever reason, I install Hyrule: Total War but it crashes on start up (gets to the triforce loading screen and then crashes). Saved in a seperate folder in Mods and uses the launch settings described (This is Steam Version). I had a previous version but it was long since uninstalled (that was the Labrynna update).