Advanced mod: Revived is a Home World 2 modification that specializes in taking the 2 existing races and expanding upon them. The idea, is to add in multiple different new ships, re-arm every ship in the game, and specialize each ship with a blended, but still clear role. By giving the player more options, and doing it in a professionalized manner the mod "advances" the gameplay of Homeworld 2 into something different, something more fun, and yet still tactically fulfilling.
Been overhauling the War Frigate and have run into a dilemma... I don't know which weapon system I want to put on the arms.
LEFT for the missile racks, or RIGHT for the guns.
... I'm always saying: we really need a unit viewer ...
i say left
I like GUNS
oh, and GO CURIOSITY!!!
hard to say.perhaps you should try to combine them.
I prefer guns.
Guns would be nice but missiles are more Vaygr Style and they do like heavy weapons.
It all comes with the role of the Frigate.
Maybe you could have both version in the mod and the player could choose which he wants but some change in name between those two should be added in this case.
Make it two modules and let the players ingame decide, what one they want to build!
That'll add to the queue menu. It gets cluttered really fast if mass produced combat ships are given production (modules) capability.
I have the missile pods working now, but I am finding it difficult to decide what kind of gun I should put in the turrets.
Both types of War-frigate are available to be built, and in use by the AI.
The gun type of War-frigate uses laser cannons with near specs of the laser corvette. The missile version fires a volley of 4 heavy missiles.