Third Age Total War: Wars of Arda is the newest TATW submod, this time set in 1900 TA, a period in time that has not been represented by any TATW submod yet! Featuring nearly 30 unique factions representing nearly every faction of the Third Age, you'll be able to play as traditional factions (i.e. Gondor) as well as some of the less well known factions (i.e. the Ice Tribes of Lossoth). Save Arda, or condemn it to darkness until the end of days, the choice is yours!
Note that we're still early days in development and we could really use some new members of our development team. Formerly, we were calling ourselves the "Ultimate Compilation Mod" and we're just a minor submod of Reforged. We have decided to begin adding a campaign!
Note also that Wars of Arda is looking for modelers and testers! You can find me on the official Wars of Arda Discord: Discord.gg
Additionally, if you would like to see replays featuring the Wars of Arda, you can find such content on our channel: Iron Wolves Productions
Below are all factions that are currently playable in V1.0 (to be released as of writing this update):
The Kingdom of Gondor
The Principality of Belfalas
The Kingdom of Arthedain
The Kingdom of Cardolan
The Kingdom of Rhudaur
The Kingdom of Umbar-Adunaim
The Kingdom of Eothrym
The Kingdom of Esgaroth
The Kingdom of Gramia
The Chiefdom of the Ordvir
The Chiefdom of the Gwathuirim
The Realm of Dorwinion
The Shadow of Dol Guldur
The Witch-Kingdom of Angmar
The Misty Mountain Orcs
The Dominion of Mordor
The Kingdom of Eryn Galen (Elves of Mirkwood)
The Kingdom of Lothlorien
The House of Imladris
The Kingdom of Lindon
The Kingdom of Khazad-Dum
The Kingdom of Nordinbad
The Union of Ered Luin
The Sultanate of Harad
The Loke-Khanate of Rhun
The Khanate of Khand
-We are making custom scenarios all the time, but occassionally have to delete them as they don't remain compatible between mod versions. If you're looking for a scenario, check out the Wars of Arda Discord to see if there are any available!
Wars of Arda Discord:https://discord.gg/MX9ftpc
Credits: King Kong and the original TATW team for originally doing the heavy lifting in creating the TATW mod and community, Arachir Galudirithon and the DaC team for their model assets so far, the developers and contributors to the MoS team and their mod for their model assets, Kuruguro Chan and the Third Age Reforged Team for all of their assets used (everything else at the moment), and WK for the menu submod. Credit to Steward of Dale, JMonster, and White in the Blackcloud for their model contributions and their advice! Credit to Carmondai for his incredible work on unit cards! Further credit to Fracture Music, and Shock blaster for music and voice lines respectively. Also credits to The Elder Scrolls mod for Medieval 2 Total War for one of their mounts used and for their models that we used for almost all of Enedwaith's roster, to BOTET for some of their model assets used, to Buzzerd for his work on Ered Luin's banner (not incorporated yet), and to Commander Legolas for his ongoing work on our new necromancer models (not incorporated yet). Finally, thanks to Magus and the devs of the Crimson Tide submod.
P.S. if you are interested in seeing replays at the various stages of the development of this mod, or just replays of all things TATW, check out our Youtube Channel (Iron Wolves Productions): Youtube.com
If you end up enjoying the content, then consider subscribing!
Welcome back to another adventure!
I have endeavored to have this uploaded for some time now, but time is in short supply for me these days, so I can only apologize for just now getting this done. You can find our second ever developer diary for Third Age Total War: Wars of Arda, down below:
I hope you all can join us for another adventure!
A Prerelease description of what will come in V1.0 Patch 1.
This article previews a bit of what you can expect in V1.0 and gives a rough idea of what will come next!
Our first offical developer diary is here, and we showcase one new faction!
Dev Diary, Mod Announcement, and call for recruitment
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Simply download, extract to mods folder, and use .bat to play. Couldn't be easier.
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