DOWNLOAD the newest version of the mod NOW on the 8th December, get ready for the zombie apocalypse.
Well here are some more pics of the scene so far, I uvmapped the outer wall and also textured it so that's good but mostly since I have added the objects into open and the module system so now I can add trees and such into the background.
It took me over hour to convert all the textures into dds, create bump and spec maps, set up the materials and assign them to all the different objects so it's good I got that done. Tomorrow I'll place stuff out and take pics so not long from the scene being totally done, probably around a few weeks.
Looks very nice. Maybe set darker roof on building.
PS: look this tutorial Translate.google.pl (tutorial for 3d max) if You use this tehniques You vegetation will look better:)
Well the vegetation may not look proper in this image but that's mainly due to it not being an in-game screenshot. I choose the correct color for the roof as they are based on real life colors so nothing needs to be changed even though it may look better darker.
I use wings 3d to do all this so no 3d max, have tried other programs but couldn't get used to them so went back to wings 3d which I am comfortable with.
Wow. =o
Thanks for that, I have put alot of hard work into this so far and it isn't easy for me and I'll take ingame screenshots later on today so it should be easier to look at.
It looks awesome!!
It looks a bit empty on the grass flats, but other than that I think it looks freakin' awesome!!
Glad you like it and today I added trees and such while I was ingame so I also took images and a video so I'll put them up later on.