This mod updates the game's outdated graphics by adding high resolution textures.
~*~ H.orus T.exture O.verhaul P.roject ~*~
Version: Final Version
Note: Version 0.1 and Version 0.2 are included here
by Horus
Horus-top.blogspot.de
Introduction:
This project aims at redoing all textures in CotN at higher resolution levels, resulting in better visuals and sharper textures ingame. I paid much attention not to destroy the "look" of the game and to make this as realistic as possible.
As in version 0.2, in order to change the way the textures are bound to the models, you must copy the dbcopgraphics.dat to your game folder. Doing so, we can have a much greater diversity ingame, for example giving shops different canopys or having more diverse vegetation.
I really hope you like my work and I wish you a lot of fun with your new egyptian experience!
This release contains :
1. animals
- lion
- hippo
- cattle
- monkey
- fowl
- crocodile
- donkey
----> ALL DONE
2. figures
- priest
- elite female
- elite man
- pauper children
- peasant children
- shop owner children
- soldier (partly redone)
- linen maker(partly redone)
- mat maker(partly redone)
- trader(partly redone)
----> ALL DONE
3. ships
- warship
- tradeship
- barge
- local barge
- yacht
----> ALL DONE
4. resources (redone, dubbled resolution to 2048x2048)
- papyrus
- bulrushes
- date tree
- oil tree
- henna
- myrrh
- acacia
- flowers
- crops
----> ALL DONE
5. buildings
- temple (not everything done yet)
- townhouse upgrades (this texture is also used for other buildings, like temple, nursery etc.)
- townhouses
- poor man's huts
- educated workers houses
- stalls
- garden
- statue garden
- bes-figure
- luxury shops
- government shops
- normal shops
----> ALL DONE
6.monuments
- sphinx 1x1
- sphinx 3x3
- obelisc
- different monuments and statues
----> Really difficult to improve as they already come with quite good textures and are horribly mixed togehter
7. terrain textures:
- grass
- sand
- mud
- flooded plain
----> ALL DONE
8. environment
- palm trees
- grass
- reed
- water lilly
- sand rock
----> ALL DONE
9. others
- fire
- smoke
----> ALL DONE
Please not, that "----> ALL DONE" doesn't always mean that every single textures has been changed, f.e. some terrain textures were good enough and didn't need any changes. It just means that the work of H.T.O.P is done there.
I recommend to try it together with the Post Process Injector or the enb series available on my blog to make the game look even better.
More info: Horus-top.blogspot.de
Regards,
Horus
The final release, which replaces almost every texture with a high-definition one.
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Thank you for this good sir, makes my revisit of this childhood gem a bliss.
Hey thanks for doing this I appreciate it this was one of my favorite city building games as a kid so relaxing. Awesome job man.
Horus-top.blogspot.com just download from the Original page :)
nooo i mean like where do i put the files and stuff after i instaled it and **** like do i extract from winrar to where?
You have to copy the "data"-folder from the zip.archive to your Children of the Nile game directory (Override all files) as it is said in the readme.
It is recommended to make a backup first, in case you don't like the new look of the game and want to go back to original graphics.
just wanna do it right
just go to the "downloads" section on this page and click on "download now" or download here:
Mediafire.com
Have fun!
how do i DL
Or you could ask "how do i browse a site".