v1.2 Modernized is the second incarnation of the v1.2 Community Patch that was first released in 2006. v1.2 Modernized is not a total overhaul of the base game. It is a basic mod that aims to preserve the experience and unit balancing of vanilla Homeworld2 while adding as little changes as possible, mainly focusing on implementing new graphical effects, HODs, sound effects and scripts used in the Tactical Fleet Simulator (TFS) total overhaul modification. This mod incorporates several new features, including some new game modes from the Homeworld2 modding community, new maps, and a single new Bomber unit for both races - which can be disabled in the game setup if one desires to play with the traditional ship roster.

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Report RSS Shaders and high-resolution UI elements (view original)
Shaders and high-resolution UI elements
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Chimas
Chimas

Hi Battlecry,

The last version of CNLPepper shaders was developed by Stargazer.
Is this the one are you using or an older one from CNLPepper?

Check here for the result: Chimas.weebly.com
(mothership and vgr station)

Check here for the development page: Chimas.weebly.com

Also, check later in my Raid Leader mod some tiny changes done to the UI, maybe you'll find it usefull.

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Battlecry Author
Battlecry

I am not entirely sure. I have had these shaders on my hard drive for a few years, they were used in a really old version of TFS v2.5 or v2.6... so I am going to assume they are the older shaders from CNLPepper.

What are/were the major changes between Stargazer's and the original shaders from CNLPepper?

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Chimas
Chimas

technically I wouldn't know what to say, but the surfaces are more smooth, don't look like crumpled paper.

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Description

This is Build 1.2.18 with the graphical enhancements from the latest version of TFS v2.9 implemented:
* advanced shaders
* high-resolution UI elements and ship icons
* high-resolution menu backgrounds

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