Simplex is a sister mod of Complex. It has inherited the essence of Path To Victory along with many other top-quality mods through a long history of R&D. This mod promises to push the Homeworld 2 engine to its limit and will simply blow your mind with incredible fun!

Add file Report Simplex 3.8 (Part 1 of 2)
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Simplex_3.8_Part_1_of_2.rar
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Full Version
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siliconworm
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1.67gb (1,790,614,975 bytes)
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565 (3 today)
MD5 Hash
9d2b080f62c3d3a8c2fd0edce8d0fcc0
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Description

Many improvements have been made since the last version.

Preview
Simplex 3.8 (Part 1 of 2)
Comments
vanpeace
vanpeace

now there are images blocking the game. every time the system gives messages like (new years and research finished ) i went back to 3.7 juste because of this

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siliconworm Author
siliconworm

What is the image your are talking about? Send a screenshot. The UI has been basically the same for a long time. If it's in 3.8, it's in 3.7 too.
There is never any image that tells you research is finished...
If you are talking about the accolades (which notify you about combat status), you can turn that off by clicking the "hide real-time accolades" button on top of your screen.

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LoooloooL
LoooloooL

Any further plans about increasing the intensity of the dogfights?
Why fighters is SOOOO slow? Can there be like in... TFS?)

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siliconworm Author
siliconworm

In skirmish settings, you can set the Unit Behaviour to realistic or fast.
With the realistic setting and all speed upgrades, your typical fighters can reach 1000+ m/s in combat (when afterburner is engaged). Is that still not fast enough for you?

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Inferno87
Inferno87

Hi, is there a list of all the features of simplex including the ones added with the updates? Thank you.

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siliconworm Author
siliconworm

That's really impossible to list (TOOOOOOOO LONG)! You won't know all the features of this mod even after hundreds of hours of playing because thousands of hours were spent in the making.

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Paladin7890
Paladin7890

Dear Siliconworm ,the motherships in Simplex mod have ability be upgraded by superheavy weapons.They are like a Battleship now. For that reason can you make a present for fans of yours mod???...I mean to give a possibility to build to 3-4 pieces of motherships and use as Battleships.
I think it's possible for you increase the restriction from 1 to 3-4 matherships.... Can you make a present for us???
And for future I present you the idia:-Put in game the possibility to capture any productive ship(carier, shipyard оr mohership) with obtaining of captured ship's scientific(research) abilities...
I mean ,I'm Turanic Raiders and I will start the research of Hiigara or Vaygr or another abilities and to build the another ships...At the menu will appear one more (or 2-3)pages with "build"and"research"....And it will be the best mod in the world...

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siliconworm Author
siliconworm

First, there can be only one Mothership, it's hardcoded and very hard to change without breaking the game. Secondly, tech tree is also hardcoded and there's a reason few mods have capturable tech tree. To work around that, I'll basically have to turn the mod into HWU mod, and all the codes will become extremely messy and inefficient, so perhaps not. These are good ideas though

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problems78
problems78

game looks good

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