Map Name: "Home... Sweet Home?".

Map Format: Boom.

IWAD: "Doom II: Hell On Earth".

Tested With: "DSDA-Doom".

FreeLook/Jumping/Crouching: You can use freelook, if you want to. Jumping and crouching isn't mandatories to complete this map.

Description: This map can be an entry to one small community project that was started in the middle of August of 2022. Sadly, all terms of development was broken. It supposed that all mappers can have one or two weeks on their map. Or, at least, one month. And... This is end of 2022 and only few maps (including mine) are there. I am sick of waiting (my map was completed and updated by the end of that month) and do not want my map to be forgotten in the community project that isn't even have any official thread here neither in Discord, so I am use my right as mapper to post my entry here as standalone map. It must be a MAP09, but I made it MAP01, so you don't have to use IDCLEV cheat. Also, it can be beaten via pistol start on UV and keys positions are variable along with enemies itself, depending on the difficulty setting.

Notes: To escape first building, you must find the way to the security room. Don't be shy and use a console here to open main exit along with rear entrance. It might be difficult to find this out, so I am writing it here. I hope that nobody gonna get very confused to proceed further. I mean... It is a natural instinct of Doomer to hump every wall and possible interactable object, isn't?

Additional Credits:

  • Engine Technology for MARS3D videogame and its textures.
  • Jimmy for his awesome track "Kraft Twerk" that is used on the map.
  • Ukiro for his "OTex" resource-pack.
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"Home... Sweet Home?"

"Home... Sweet Home?"

Full Version 1 comment

This version playable and can be completed without problems.

Post comment Comments
Guest
Guest - - 696,647 comments

Why are you not posting in Doomworld, man? What happened?

Reply Good karma Bad karma+1 vote
RastaManGames Creator
RastaManGames - - 254 comments

A "very fair" and "not biased" perma-ban.

Reply Good karma+1 vote
jokerrider
jokerrider - - 313 comments

This is a nice map but the WolfSS enemies clash heavily with the theme in my opinion.

Reply Good karma Bad karma+2 votes
RastaManGames Creator
RastaManGames - - 254 comments

They are representing an possessed sailors! :D

Reply Good karma+1 vote
jokerrider
jokerrider - - 313 comments

Speaking of sailors, this wad can go with this map.

Moddb.com

It replaces the SS with Soviet sailors instead.

Reply Good karma Bad karma+3 votes
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