"Home... Sweet Home?"
Full Version 1 commentThis version playable and can be completed without problems.
Map Name: "Home... Sweet Home?".
Map Format: Boom.
IWAD: "Doom II: Hell On Earth".
Tested With: "DSDA-Doom".
FreeLook/Jumping/Crouching: You can use freelook, if you want to. Jumping and crouching isn't mandatories to complete this map.
Description: This map can be an entry to one small community project that was started in the middle of August of 2022. Sadly, all terms of development was broken. It supposed that all mappers can have one or two weeks on their map. Or, at least, one month. And... This is end of 2022 and only few maps (including mine) are there. I am sick of waiting (my map was completed and updated by the end of that month) and do not want my map to be forgotten in the community project that isn't even have any official thread here neither in Discord, so I am use my right as mapper to post my entry here as standalone map. It must be a MAP09, but I made it MAP01, so you don't have to use IDCLEV cheat. Also, it can be beaten via pistol start on UV and keys positions are variable along with enemies itself, depending on the difficulty setting.
Notes: To escape first building, you must find the way to the security room. Don't be shy and use a console here to open main exit along with rear entrance. It might be difficult to find this out, so I am writing it here. I hope that nobody gonna get very confused to proceed further. I mean... It is a natural instinct of Doomer to hump every wall and possible interactable object, isn't?
Additional Credits:
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This version playable and can be completed without problems.
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A "very fair" and "not biased" perma-ban.
This is a nice map but the WolfSS enemies clash heavily with the theme in my opinion.
They are representing an possessed sailors! :D
Speaking of sailors, this wad can go with this map.
Moddb.com
It replaces the SS with Soviet sailors instead.