Hello all! This is just an update on how we're doing, and going back over the long term goals and our achievements thus far. We've had ups and downs, progress slowed a bit when we had to get back to school and jobs, but we're still making amazing progress! We've got a lot done, including basic tech trees, laws, the map, portraits, lots of gfx, and many other things. We're still working on some stuff, such as perfecting everything listed above and much more, such as AI, national focus trees, etc. Just to reiterate our long term goals, after we've released the 2189 start, we'll be working on that and fine tuning that for a while, but after that, most likely awhile after that, we'll start working on Pre-War starts and even Pre-World War I starts, which will likely be a separate mod, but it's not yet 100%, so, a feat indeed! Since Scarfie and I are the main PR people, I've decided I'll start doing a few updates a month like this, maybe less, maybe more, so I can keep all of you well updated on the mod! Soon I hope to have some previews of the tech trees and maybe some other exciting stuff! Thanks for being here along the way, and we all hope you're here to stay!
Long Awaited Update
Not that I'm complaining, but why pre-war, and pre ww1? Why bother with that instead of focusing on the good stuff?
We are focusing in every aspect but we want add the pre war scenario to the mod,where all the major power are fighting for the last petroleum reserves,and we plan connect all starts
What will happen with nations once nuclear war went on? Will there be any sort of mechanic that will let you customize your remnant state like what kind of government would you like to implement etc.?
There won't necessarily be an in-game customization option, that may or may not be implemented, but you will be able to choose government remnants of some nations!