1st draft of static hog_adult_male mesh is ready for bone setup.
Textures complete, topology still needs to be tweaked before setting skin modifier up but this shouldn't take long at all. After the adult male hog gets in-game working well, the hog piglet will be up next as far as whats next on the drawing board. Simutaneously I will be also starting to work on wilderness spawn points, ai packages, hog faction(s) relationships etc.