The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.
Patch 1.1 is in the works, thank you everyone for your invaluable feedback, it's really appreciated, my current goal is to fix all ( or most crucial ) bugs and release 1.1 patch this month.
YES! It's quite frustrating that you have that you wait so much time and you can't use it.
It does work, just redownload it
Please fix the white screen and node graph on main menu
He already fixed that, you have to redownload it, I had the problem too. He had to reupload it because it was corrupted. There's now way that he wouldn't fix it by now, you just have to redownload it.
I think in this patch you should add more enemies throughout the game for difficulty and to show off the mod.
Maybe he should add the same mechanic SMOD has with the randomized enemies, but have it be more scripted and less random, like maybe in one playthrough this CP/Trooper shows up here, and the next he might not. Something that can challenge you once you learn most placements of enemies.
nice
Hello.Remember me?
add realistic and other great features before adding weapons for non-lore
WAIT THIS WAS RELEASED?! HELL YEAH! Well I guess I have ot wait anyway.
idk what bugs you know of so I apologize if I restate things you already know, but these are the bugs I encountered (and I'm fairly certain I installed the game correctly [and I'm using the HL2: Update version], but if any of you know if the bugs I encountered are simply because of an installation error, let me know):
- During the first conversation with Barney, the metropolice outside said "Sweeping for suspect"
- When loading into a new chapter, the chapter titles don't appear in front of the screen (maybe this is intentional, but it's a bug to me)
- The citizen and vortigaunt in the box car loop their last two lines after opening the door
- Dismounting the emplacement guns in the flood control room when fighting the helicopter crashes the game
That's the stuff I've found so far. I also heard that the download file was updated, and I don't remember when I downloaded it and don't know when it was updated, so maybe these are old bugs. If you are sure these bugs are already fixed, then disregard this. Aside from all this, I am thoroughly enjoying the mod and can't wait for future patches/updates.
Releasing this day's evening!
Great stuff.
Will it mean starting a new game?
At least we still have something to look forward too
This comment is currently awaiting admin approval, join now to view.