The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.

Add addon Report MMOD Addon Pack
Filename
MMOD_Addon_Pack.zip
Category
Models Pack
Licence
Proprietary
Uploader
denicok21
Added
Size
72.25mb (75,760,057 bytes)
Downloads
89 (9 today)
MD5 Hash
825cb4e71518e2b854c0d4f9a838a159
Embed Button
Embed Widget
Description

Mmod gameplay improvements. Mods i used here made by other pople except bullettime. You can find them on moddb.com and gamebanana.com Authors in description. Read description to install and use averything propertly.

Preview
MMOD Addon Pack
Comments
SpookyTheCuteGhost
SpookyTheCuteGhost

So you made a addon mod pack with lots of mods in it, but you didn’t credit creators of those addons. Press X to doubt

Reply Good karma Bad karma+8 votes
denicok21 Author
denicok21

Sorry, forgot. Fixed this already

Reply Good karma+6 votes
PowerMind
PowerMind

Give credit to where credit is due.

Reply Good karma Bad karma+3 votes
stevenr380680
stevenr380680

can he show us a video demonstrating the stuff he's putting in the mod pack

Reply Good karma Bad karma+2 votes
denicok21 Author
denicok21

I put some links id desctiption

Reply Good karma+2 votes
FiLzO
FiLzO

sv_cheats 1

//SpeedUp
alias spemo_on "slomo_off; r_drawviewmodel 0; cl_drawhud 0; mat_yuv 1; shake; host_timescale 10.0; phys_timescale 10.0; mat_motion_blur_enabled 1; mat_motion_blur_strength 10; mat_motion_blur_rotation_intensity 10; mat_bloom_scalefactor_scalar 10; mat_motion_blur_forward_enabled 1; play player\out_of_breath; bind "c" spemo_off"
alias spemo_off "r_drawviewmodel 1; cl_drawhud 1; mat_yuv 0; shake; host_timescale 1; phys_timescale 1; mat_motion_blur_enabled 1; mat_motion_blur_strength 0; mat_motion_blur_rotation_intensity 0; mat_bloom_scalefactor_scalar 0; mat_motion_blur_forward_enabled 1; play ambient\voices\m_scream1; bind "c" spemo_on"
bind "c" spemo_on

//SlowMo
alias slomo_on "spemo_off; host_timescale 0.3; phys_timescale 0.3; mat_motion_blur_enabled 1; mat_motion_blur_strength 5; mat_motion_blur_forward_enabled 1; mat_motion_blur_rotation_intensity 5; mat_bloom_scalefactor_scalar 5; play ambient\levels\citadel\pod_open1; bind "x" slomo_off"
alias slomo_off "shake; host_timescale 1; phys_timescale 1; mat_motion_blur_enabled 1; mat_motion_blur_strength 0; mat_motion_blur_forward_enabled 1; mat_motion_blur_rotation_intensity 0; mat_bloom_scalefactor_scalar 0; play ambient\levels\citadel\pod_close1; bind "x" slomo_on"
bind "x" slomo_on

(Also here's a good tip)
You don't have to install "addons" for every instance of this mod. Just edit the "gameinfo.txt", and to be more specific this line:
From-------------------------

// HL2 MMod : Custom folder support
game+mod |gameinfo_path|custom/*

To---------------------------

// HL2 MMod : Custom folder support
game+mod "|gameinfo_path|../HL2MMod/custom/*"

And put Your addons right there. All of the mods with this line being edited will use that folder SO You won't have to copy 'n' paste stuff multiple times and use that much space.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Half-Life 2: Episode Two
Creator
Gunship_Mark_II
Contact
Send Message
Release date
Mod watch
Follow
Addon
Browse
Addons
New
Add addon
Report
Report
Share
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Related Games
Half-Life 2: Episode Two
Half-Life 2: Episode Two First Person Shooter