This Mutator will replace all those old, blurry Unreal/RTNP skins with detailed, high-res versions. It works in Unreal 227 and UT99 (with the Oldskool Mod). My primary goal with this project was to keep the skins looking as faithful as possible, while removing the obvious outdated "pixelation" of the original skins. In order to achieve this, each skin has been manually reworked. There has been no simple filters or cheesy sharpening techniques used during the skinning process. Each part of every skin has been manually air-brushed and blended. Hundreds of layers were created to apply overlay detail textures, better looking shadows, better highlights, and more. The end result is faithful skins that look almost the same from a distance, but far more detailed up-close. In the case of bigger meshes like the Titan, detail is evident even when viewed from a distance. Most skins have been increased from the original dimensions of 128x128/256x256 to 2048x2048/4096x4096.

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TitanTrench
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mechachap
mechachap

This brings me back to that Sound Blaster demo. Nice detail!

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