2019 December:- 4k Uniform textures (most likely German, japanese versions)
- 4k vehicle, aircraft textures (main tanks, planes)
- Windmill, bridge, bed, carpet, bucket, book textures (basically the non-updated stuff from current release)
- Enabled specular light, env map tweaks for multiplayer too.
- Updated (4k) environment maps for all levels. (the texture set used as reflections)
- Some other tweaks...
- Performance version (bit lower quality)
2020 Q2:- 4k Uniform textures (Russian, US and whatever is left)
- 4k vehicle, aircraft textures (APC, jeep and whatever is left)
- 4k weapon textures (german, USA maybe)
- Reworked maps (adding objects/models for all levels).
- Updates for expansion packs
2020 Q4:- Fully updated UI/HUD
- 4k textures for expansion packs (Ground, skybox, more important textures)
- 4k textures for still not finished textures (weapons, ships?)
- High resolution lightmaps made with 3DSMAX
- Additional particle effects
2021+:- "Very high quality", "normal" and "high performance" versions
- More updates for expansion packs
- Model tweaks?
Nothing is guaranteed, life can happen, etc. I'm sure i will never make a complete texture rework for expansion packs (especially for the weapons, vehicles). Too much work guys. Maybe with an AI upscaler and that's all.
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