heXen:Edge of Chaos will be a new and free game, based on the original Hexen game which was developed by id Software and Raven Software. Edge of Chaos is being developed by a team of fans who have always loved the original Hexen since it came out. In fact, most of us spent countless hours with the entire series. When id Software released Doom3, we immediately saw immense potential in the engine itself; the 'Hell' maps gave us the inspiration to make a hack-and-slash game based, primarily, on the original Hexen.
It's a shame that I wasn't able to play this mod much much earlier, but sadly I didn't have a good computer back then. Now I do, and I finally got to play this mod. It was exquisite:
Story: Wonderfully done, the little note scraps and the voice acting(quite rare these days) really helped with the immersion. Some of the models for the dead bodies can be improved though as they're all stuck in the civilian pose.
Level Design: Wonderfully intricate and massive, some areas harkened to the story, a little bit arena esque at times but only in a few spots. Backtracking through the first level felt off though since some areas felt like they can only be traversed in one direction, and were a bitch to cross in the opposite way.
Gameplay: Only a handful of enemy types and weapons, but the puzzle solving and exploration made up for more than its fair share in the game. It was serviceable.
Overall, a very excellent Doom 3 alpha still in development. I'm looking forward to the final product.
Highest Rated (6 agree) 9/10
Guys , I think what you've done here is quite impressive. You've taken an aging engine and turned it to your advantage , rendering picture perfect recreations of the original Hexen environments and creatures. Hexen fans like myself will be welled up with nostalgia. The movement feels satisfying and the weapons pack a punch. You've done a great job of including all of the original hexen inventory items - all the flasks and so on look identical to their old school counterparts , with the added benefit…
Nov 11 2010 by AJ_Quick