Comprehensive overhaul for the Heroes of Might & Magic 5
Теперь с переводом на русский язык (Спасибо Bravo1853)
Edit: Nothing new in 2.4 i was forgot put ENGLISH text file.
Thanks to Remix for 2 hour introducing video for Heroes 5 New Order: Youtube.com
Full changelog, units, heroes
1drv.ms
Full changelog, units, heroes
Before the start
I am the developer of many Warcraft III maps and mods (JFA, JFA Orpg, Risk FOrever, Battleships Special Editions, Confliction, Meiji Era) and i really enjoy making rearranGement of games and creating new ones.
Why i created this mod?
I am the simple person who likes and enjoys this game since the 3. After the 3'rd game, 4 was a little disappointing for me. But thanks to the equilibris mod and map editor (manually placed items, monsters and level limit to 15 solved all my problems) and 5 was a great game for me. Actually i wasn't complained about the game for a long time. But after i have faced to great players i have realized there is a few things we need to focus (units, abilities, spells etc etc) and there was many useless things (WHEN WE COMPARED WITH OTHERS) and i was against them.
Main object of this mod
First of all let me tell you honestly. I am humble person and i cannot rate any of my projects. I made this mod with myself and my friends actually. Sorry for telling the truth but it is all. But if i will release this mod (i am making 1.1 version while i was preparing this long message) that means i have a responsibility because of feedbacks. Don't worry i am the guy who interests with feedbacks because my players was my everything during my Warcraft III modding days.
I had a many choices. Buff the weak things, nerf the powerful things or (my best but my skills not enough to edit heroes 5 completely) add or remove features. Still i am trying to learn things. I can basically say It is more a remake than a new mod.
Anyway. Here is my mod. I will interest with all feedbacks and comments. Have a nice day.
Changelog is huge. Click here for the changelog 1drv.ms