Don't forget to check out the Patreon page for regular updates! ||| Status: Released - check IndieDB for download link ||| Hedon is an entirely original game (running on GZDoom Engine) designed by me (broadly known online as "Zan"), throughout the years, first as a concept/fantasy world, and thanks to the Doom modding community - an actual thing in the works. I'm an artist/fresh game dev who aims to go for as much original content as I can, including graphics (which I entirely draw from scratch in Photoshop), level design, coding, story, sound effects etc. in order to create a whole new game which tries to revive the long lost art of FPS design.
Here's one of the many features I've been working on recently - being able to pick up and move deployed Sentry Turrets.
I'm planning on making a 0.5.2.a release in the near future, which will update a lot of features like Zan's animations, new secrets and bugfixes for the first five maps, and very importantly - further combat balance. Including better melee, and fairer monsters to fight with.
Looking really good i gotta say. That turret is like *hey, orc lady, whats u doin with me huh?* or someinhtg like that hehe.
But really, this is looking really promising and im looking forward for the release!
You never fail to impress <3
Sentry is A CUTE
Damn right! Its a precious design hehe.
so....sentry plushie when? ouo
...that's actually not a bad idea, come to think of it.