Don't forget to check out the Patreon page for regular updates! ||| Status: Released - check IndieDB for download link ||| Hedon is an entirely original game (running on GZDoom Engine) designed by me (broadly known online as "Zan"), throughout the years, first as a concept/fantasy world, and thanks to the Doom modding community - an actual thing in the works. I'm an artist/fresh game dev who aims to go for as much original content as I can, including graphics (which I entirely draw from scratch in Photoshop), level design, coding, story, sound effects etc. in order to create a whole new game which tries to revive the long lost art of FPS design.
The base stationary sprites for the Iron Division Lancer. Ready to be further animated for the full sprite sheet.
P.S. I know I forgot to draw the shoulder crystals for the back rotation, I've already fixed it. :^)
Always loved that weapon, sorta reminds me of that Lance weapon from Unreal 2, but if the said weapon took steroids and dyed itself more golden lol.
Also, im looking forward to see this character ingame :3