Heads Of Iron English Version
Full VersionI've come here to drink nuka-cola and kick аss. And I'm all out of nuka... Help BoS Outcasts or Enclave to regain control in new worldspace. Finally...
Another English translation/adaptation of decent quest mod from Skif_Romario (Dyadya_Fedor), which was considered one of the best questline modifications in Russian modding community back in the good old days. Previously I already did adaptation of their nice Lost Temple quest.
Among other good projects, like my personal favourite The Assassin from Mod-Tec team, Heads of Iron really put some value in replayability of it's content. That's why, as a tradition, my own advertisement of this mod:
WHAT TO EXPECT
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1) New worldspace around the same size and amount of available content as official The Pitt DLC;
2) Two seperate main campaigns with choices to help BoS Outcasts or join Enclave forces in Canyon region;
3) At least 2-3 hours to complete all side quests and deal with main activites. 4-5 hours, if you decide to playthrough 2nd time with another faction (I really suggest to make separate save file right before entering Canyon, so you could see and experience all mod's content 2 times);
4) New weapon and armor variations, one unlockable perk and some optional fetch quests;
5) Different ways to deal with tasks from both factions and, of course, with different rewards;
6) It's action-oriented mod with some exploration parts without any puzzles or storytelling through notes;
7) New settlement in Canyon area which future you can decide throughout some events of mod's questline;
8) Some quest stages can be completed by speech and stealth option without unnecessary losses, don't rush and keep that in mind while playing;
BONUS: I didn't cut original Russian voice lines because they are pretty decent and in normal quality of audio files;
HOW TO INSTALL (YOU NEED ORIGINAL FILES FROM THIS PAGE!)
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You need to download original files from Heads Of Iron BETA page and then overwrite original .esm with mine.
1) Download original files from Heads Of Iron BETA page;
2) Extract to Data folder all files from original page as usual;
3) Download my translated .esm and overwrite original .esm file.
HOW TO START
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You need to find new passage to Canyon near Dunwich Building area (new map marker will appear if you have "Explorer" perk, but you can also find screenshot of the exact location in "Images" section on this page). Again, save before entering, if you want to playthrough both questlines with Outcasts and Enclave.
BUGS AND CONFLICTS
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I didn't touch any technical side of the mod and it wasn't my goal in the first place.
Even if this mod is a bit old, it's absolutely playable from start to finish without critical problems.
Won't conflict with most of popular mods because creators made new worldspace for mod's events.
BUG WITH ENCLAVE POWER ARMOR - When I tested this mod with some additional power armor retextures from other creators, armor wouldn't appear correctly on Enclave soldiers (It was just pure white colour on them). With only vanilla textures seems to work normally. Little problem, but I have to warn you.
The most obvious reason of this bug is because authors of Heads Of Iron already used Enclave MAUL Body Armor Set by junjo75 and Stealth Armor retexture by d_thumb. (they credited them in original mod page). So, try to disable your retexture mods for Enclave Power Armor, while playing this quest mod and activate them after disabling Heads Of Iron mod, or just ignore those "shiny bright" guys :D
CREDITS
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Again I want to give my deepest gratitude to another passionate mod creators - Skif and Romario (Dyadya_Fedor) for Lost Temple and Heads Of Iron projects that still aged pretty well, and my goal is only to revive their legacy for foreign audience.
Original Mod Page
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