A Zombie Survival Half-Life Modification

The Infected are everywhere. Everything you know has been destroyed. Friends and family are infected or missing. Do you have what it takes to survive in an undead world?



Inspired by CSO, CS/CZ Zombie Plague, Outbreak, Brainbread, They Hunger, and DayZ

Go to Hazard for more information about this mod (WARNING: I SUCK AT WEBSITE DESIGN)

Credits:

NEXON: Models and sounds

Valve: Models, code, sounds, and textures

Csonlinebr.net (now fpsgames.com.br) : Providing weapon models

Anonymous: Weapon models; I couldn't find who the models were attributed to.

OsirisGodoftheDead (AKA THE_YETI): Coding, mapping, and model editing

JackWalcker: Coding and beta testing

THE_PUMA (AKA Sgt.Sexy): Beta testing

Coding tutorials: HLCI, Valve-Erc, and Half-Life Programming Planet


Stay tuned for the next version of Hazard...

Hazard: The Plague

  • New, improved weapons
  • Better zombie AI
  • New types of zombies with unique abilities
  • New maps
  • Multi-player
  • Better game mechanics

Coming Soon...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Spawning

News 7 comments

In Hazard, I've been experimenting with various different types of zombie spawning. There are 3 types I am considering for the next release.

1. Fixed spawn points. This is what old versions of hazard used. There were set points on the map where zombies would spawn. This method is predictable but reliable.

2. Random spawning method 1. In this method, an entity is placed on the map and zombies will be spawned within a given radius of it

3. Random spawning method 2. In this method, zombies are spawned within a certain radius of the player.

There are pros and cons of each of these methods, and I'd like to know what the watchers of the mod think would be the best course of action. Another possibility to consider is using a combination of the above methods.

Thank you for reading and I hope to receive feedback on this matter.

I will also take this opportunity to showcase some of what I've been working on lately:





Thanks for tracking or checking out the mod page. I am really trying my best to make this mod as fun and interesting as I can.

Hazard Beta 2 Release

Hazard Beta 2 Release

News 5 comments

Hazard arcade is ready for a new release. Hazard Hardcore is not yet ready for release. There are many new features in this release and much has been...

Hardcore, Multiplayer, and Hazard's future

Hardcore, Multiplayer, and Hazard's future

News 4 comments

In response to Hazard's arcade gameplay, a new mode is starting development.

Mod is nearing next release & Survivor Update

Mod is nearing next release & Survivor Update

News

Stuff about the next mod release. New maps, better AI, new NPCs.

First Hazard Release

First Hazard Release

News

Hazard's first beta release is here! This article lists the new levels and features that have been added.

Add file RSS Files
hazard hardcore tech demo

hazard hardcore tech demo

Demo

very early version of hazard hardcore just for historical purposes do not expect a finished build

Hazard 2015

Hazard 2015

Demo 8 comments

in case anyone cares, this is the latest version as of when this project was abandoned in 2016. its called 2015 since thats when work on this build started...

Hazard Pre-Alphas

Hazard Pre-Alphas

Full Version 6 comments

A timeline of very early development of Hazard. These are the versions I sent to a friend when Hazard was first starting out. There are 7 different versions...

Zombie Patch 5 17 2015

Zombie Patch 5 17 2015

Patch 4 comments

The new version of Hazard isn't ready and won't be for a while, but this patch will slightly improve zombie behavior in Hazard Beta 2. Note: This requires...

Hazard Beta 2

Hazard Beta 2

Full Version 9 comments

Hazard: Beta 2 **Now removed unnecessary files in download, and compressed better*** 2 New Maps, 1 Map Updated New Zombie types New weapons The latest...

Hazard: The Plague Thanksgiving Release

Hazard: The Plague Thanksgiving Release

Demo 9 comments

Beta version of hazard. Featuring new "Zombie Survival" mode in a new open world environment. The map is small right now but will be added on to in the...

Post comment Comments  (0 - 10 of 141)
NOUG4AT
NOUG4AT - - 240 comments

Youtu.be
--

These videos with this mod was recorded 8 years ago. I want to say it's cool that you're coming back. And if you implement this, I will be happy.

This is one of the few really interesting projects, I also like this “old school” style in some places (old models), good luck with the development!

Reply Good karma Bad karma+2 votes
OsirisGodoftheDead Creator
OsirisGodoftheDead - - 685 comments

thanks for making videos on it i saw them last week. anniversary release will be much better w much improved zombie ai and game mechanics. thank you for following for all the years.

Reply Good karma+2 votes
OsirisGodoftheDead Creator
OsirisGodoftheDead - - 685 comments

planning a release for hazards 11th anniversary at the end of january

Reply Good karma+1 vote
mixesmicklocks
mixesmicklocks - - 65 comments

hey this was one of the 1st mods i played for hl1!

Reply Good karma Bad karma+2 votes
OsirisGodoftheDead Creator
OsirisGodoftheDead - - 685 comments

thank you. you have no idea how much this project meant to me.

Reply Good karma+1 vote
stem_part
stem_part - - 10 comments

could you add a anti zombie weapon like barlog or skull

Reply Good karma Bad karma+1 vote
stem_part
stem_part - - 10 comments

Could You Add Some Console command or Cheat

Reply Good karma Bad karma+1 vote
lopcuk
lopcuk - - 24 comments

this mod dead ?

Reply Good karma Bad karma+5 votes
OsirisGodoftheDead Creator
OsirisGodoftheDead - - 685 comments

no

Reply Good karma+1 vote
Guest
Guest - - 689,223 comments

Hi, is this alive? i remember playing this on the early versions as a kid... it gave me a lot of nostalgia

Reply Good karma Bad karma+1 vote
OsirisGodoftheDead Creator
OsirisGodoftheDead - - 685 comments

thank u. i felt the same way about the mods that inspired this one so it means a lot to hear that. ive not been working on this too much tho

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X