The HaZardModding Coop Mod allows you to play the Single-Player Story and all the Secret levels Co-Operatively in Multi-Player. Supporting up to 8 players via LAN or Internet. Each Player can chose one of 3 Classes with specific abilities, to support the Team. Using the Tricorder primary scan mode when close to a Player, will activate the specific Class ability.
Daedalus, Daggolin, DerTripperTrapper, g3t$usy, JohniBe, Killer1253, NeMs, PlokiteWolf
Last Man Standing - There is no respawn, once a player dies he stays dead.
LMS is disabled for all Secret and Training Levels.
Respawntime - Dying will be punished with a Time-out adjustable from 5 to 60 seconds.
Walkto Deadlock Prevention - On some Levels players could get the script stuck.
Being to far apart from each other and activating different sequences out of order could get Actors stuck.
Making a actor to go two places at the same time, this did result in a Deadlock of the Script.
The new feature designed and developed by Daggolin will alternate for 30 seconds between each path.
Death List - The Death-messages are now read from deathlist.ini, rather than being hard-coded into the mod. Allowing for more flexibility.
4 New Levels from The Aftermath Episodes Mod - In cooperation with Daedalus the first four Levels of his Mod where made available to the HaZardModding Coop Mod.
For the full Single-player experience please get the original Version of the The Aftermath Episodes Mod.
2 New Levels from the RoteC Mod - These new levels are recreated based upon the Return of the empty Crown Mod. coop_rotec6 and coop_rotec7 (unfinished)
Start Server Menu for Coop - The new Start Server Menu, provides a solid structured level overview just like the modified Call Vote Menu.
Coop Vote Options - Last Man Standing and Respawntime can be enabled or disabled by vote.
Respawntime can be adjusted via vote during the game.
New Key Bind Options - !drop and !blocking can now be bind to a key from within the Coop Settings Menu
New Options in the Video Menu - To select your own Aspect ratio
Just in case you didn't know, there is a Master Server Fix Patch.
Allowing you to find Internet Games of Elite Force II again.
Change log of version 6.05 changes to 6.04 and default game.
Version 6.04 features over 400 changes. Many issues of 6.03 have been fixed and even more new features have been added.
We are currently making the last changes and are testing the new features for the HaZardModding Coop Mod 6.04.
Even thou there have not been many News lately, we have massively improved the Code of the coop mod and fixed many issues of the Coop Mod and the stock...
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Fixed many critical bugs and added many new features, Such as Last Man Standing, Respawn penalty Time and Walkto Deadlock Prevention. With over 350 changes...
This program will patch your EF2 main executable, so that it will use the new community Master Server. You will then see Internet Servers inside the game...
This code has been patched by GSIO to work with VisualC++, tested in VC 2005 and VC 2010. This is the game source for Star Trek Elite Force II. The package...
Please note that this version of the Coop Mod is fully working but it is not the latest version.
The Readme that is included in the latest Coop Mod release. Except that this version of the Readme is updated as soon as there are more Details added.
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