A week with little time to spare. Here's the list of done-did-deeds:
-Tilt sequences of order order assault, 12 gauge, and snipers. Started work on Oso.
-Cleaned up code and fixed some test functions a little bit. Small things.
-Further laid the groundwork for smart d3d caching, including installing support for dynamic trigger lights (which previously could trigger a caching effect, inducing a load screen.)
Hatchet Monthly Update Aug 2020
A week with little time to spare. Here's the list of done-did-deeds: -Tilt sequences of order order assault, 12 gauge, and snipers. Started work on Oso. -Cleaned up code and fixed some test functions a little bit. Small things. -Further laid the groundwork for smart d3d caching, including installing support for dynamic trigger lights (which previously could trigger a caching effect, inducing a load screen.)
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