Another month of getting back into the swing of it all. While certainly a fun train of events, let's go over what got done:
-Implemented new models for:
*A PC screen
*A PC keyboard, which is a valid Computers class item.
*A handrail, with enviromapped shine.
-Texture work for filling out levels with.
-Level design. Although tedious, progress is FINALLY being made on part of the intro, which suffered scaling problems.
-Some new misc inv items to add some depth to the enivronment.
A few of the bulletins on this list are quite large, so there's not a whole lot to report. However, I'm back and at it and trying to make up for lost time, so stay tuned.
Another month of getting back into the swing of it all. While certainly a fun train of events, let's go over what got done: -Implemented new models for: *A PC screen *A PC keyboard, which is a valid Computers class item. *A handrail, with enviromapped shine. -Texture work for filling out levels with. -Level design. Although tedious, progress is FINALLY being made on part of the intro, which suffered scaling problems. -Some new misc inv items to add some depth to the enivronment.
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