Did you ever think Half-Life was way too easy? Hard-Life corrects that issue.

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MP5 World
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Description

So I will admit I took some liberties with the MP5 in Hard-Life. I don't think Valve knew 100% what they were going for when they designed the weapon initially as the weapon is completely different between the world and player version. I decided to simply split the difference.

The original view model was an MP5SD, and the world model was an MP5 Navy. I decided to go down the middle and turn it into an MP5EOD which seems to be exactly what they were initially going for anyway. This makes the weapon a lot more logical, and seem less funky looking in general in-game.