This mod is aimed to give you a full immersion in the Black Mesa Research Facility. There are over 15 chapters going from Black Mesa's Labs, to climbing all the way up to the surface, and going to the depth of the sewers. We expect your playthough to last between 7 to 8 hours if you are going to fully immerse yourself into the new environments. We want to make thriving levels with amazing level of detail and we hope to get custom content in the mod (yet to confirm). There are going to be lots of concept arts being drawn for the level design and many re-thinking on the mod's development, but it will get to where it has to go and we are going to make sure to stays that way. We strive to deliver one of the best Gold Source mods of all times (we are also looking forward to The Core's release too :P). However, development is slow, not due to the lack of will but because, we are a very few working on the development of the mod (see next section). As for now, all I am going to ask you guys is patience. Unfortunately, I highly doubt there will be any release in 2016 due to the huge amount of work I am facing (I am ambitious) but once the mod is released, I guarantee you will like it.
Here is the team working on the mod:
Project Lead, Level Design Lead, Concept Artist:
Talented Voice actors:
Yes, we are a very small team and this is why I hope I can count on you now (see Section 3)
As the lead designer, I am looking for some people who would want to work on the mod amongst us. The disciplines are quite large:
Modeler (for weapons)
Programming (Optional, but could bring a hell lot more to the mod)
Sound Artist (Music creator, sound effects, etc... are accepted)
Right now, I am working as hard as I can but time is very limited for me (I am 18 years of age and, as you might have guessed it, I have to prioritize studies over modding). While time is limited, you might notice some period of time where there will not be any news (for a few months or even more than a year); that does not mean the mod is dying and we will try to bring yearly updates as well as new media updates. Since we understand waiting is hard and patience is always greatly rewarded, we will deliver a demo showcasing the following chapters:
TIME TO WORK - BLACK MESA INBOUND - LAMBDA COMPLEX - THE DEAD FACILITY
Likewise, we are looking forward to sharing a lot more content in the upcoming months. In the past, I cancelled so many mods because I was too disappointed of my work or because I lacked the motivation. Throughout the years, I grew more mature and decided to take things more seriously and this is my goal: release at least one mod in my life and I will hold that promise, no matter the cost (without dropping studies. (Besides, I will do my best in all the domains I handle. I want to become an English teacher for University students.))
I will work as hard as I can to deliver a top-notch quality mod, but expect it to take some time. If you have not already, track the mod and hope for the best and prepare yourself for your unforseen Hard Duty.
1 year... the mod is 1 year old already. It's not much, but I never had a project that old.
I started this project as a challenge. In fact, I wanted to show the world that I could make a mod.
I've received help from various people who dedicate time to the mod and as far as I am concerned, it's some great job.
We're still looking for talents to help with the mod's development.
What we're looking for is:
2D & 3D Modelers
But now, the real question you all might ask is:
I'm going to tell you everything that has happened from April until now.
I said I would be putting media in July and in reality, it didn't happen. First-world problems arised and required my attention as well as my family's which are personal and would rather not share them. I hope you understand. As I said earlier, I had exams and I passed them successfully, but I'm still not done with them, yet. I went to Toulon for 10 days during August, so mod's development had to be done without me for that short period of time. On top of that, I really didn't have anything to show that would amaze you anyway, so I prefer keeping it that way.
In July, I have been working on a map for HL2DM and I haven't worked on Hard Duty a lot during the development of this map. This is also why there is still no media uploaded at this time.
If you are interested in seeing what I have done, check those pictures:
New media will come when I have content to show. Showing small areas are not good media to me. A lot of new features were added to the mod in terms of programming and I have been designing a lot of levels.
All I can really ask is patience. As long as I am alive, it will keep being developed. When it will be released is an entirely different subject and I won't be giving one until I am sure of it.
It has become clear that with school starting again, time is reduced but that doesn't mean I have given up.
Thanks to those who are currently tracking for the latest information. At 1,000 trackers, if it ever happens, I promise that a big surprise will happen and you will all like it.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.