Basically a mod that changes quite alot of content it makes the flood playable increases squad sizes and more I used Slafto's play as flood mod as a base but I made most of the changes myself I did this in my spare time and debated if I should release it I decided I would there are a couple of bugs mainly with the flood I made the rebel snipers trainable and the flood can train them to this was an accident and I could fix it pretty easy but I have decided not to the AI will train the snipers and the flood ai from what i have seen will sit there and do nothing or start training snipers and flood brutes for some reason I changed the player colors so that player 1 will always be red because its my favorite color. I may make a couple balance updates/fix some bugs not sure.

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THIS REQUIRES YOU TO HAVE A MODDED EXE YOU CAN DOWNLOAD IT ON THIS MODS PROFILE.

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Update 2
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zman6475
zman6475 - - 247 comments

Does the AI (Ally and Enemy) build base turrets? They don't seem to do it in the Vanilla game, and I wanted to ask while I downloaded this just 'cause I'm curious.

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Akamatsu Author
Akamatsu - - 70 comments

AI builds turrents in the normal game not sure what you mean?

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zman6475
zman6475 - - 247 comments

I've never seen any AI build base turrets, not on the PC version anyway. Not even on the hardest difficulty, it's weird right?

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Akamatsu Author
Akamatsu - - 70 comments

AI builds turrents in the base game and mod I don't know how you have not seen it...

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zman6475
zman6475 - - 247 comments

I haven't seen it because they haven't done it in Any of my games. It's gotta be a weird bug in the game itself or something, 'cause no matter how long I sit and wait; they just never do. It especially sucks because my allies get destroyed immediately because of it. Do you think there's a way to prioritize certain buildings? I've always wondered this in RTS games.

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Akamatsu Author
Akamatsu - - 70 comments

Yes and no but the ai still builds them if you really want proof I can go in-game and take a screenshot..

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zman6475
zman6475 - - 247 comments

Never said that they didn't build for others, so I don't need proof.

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zeratul23244
zeratul23244 - - 106 comments

question. Do all the features work in the campaign?

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Akamatsu Author
Akamatsu - - 70 comments

Yes

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Guest
Guest - - 689,231 comments

Added a new UNSC barracks over armory for forge its unusable atm but will allow you to train cops and forge himself.
why this barracks need 99 power???

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Akamatsu Author
Akamatsu - - 70 comments

"unusable" the units you can train at it don't work so i made it cost 99 power instead of removing it since I plan to fix it

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