A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Report RSS Sabre Starfighter [Render] (view original)
Sabre Starfighter [Render]
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KhevaKins
KhevaKins - - 271 comments

It has got three times amount of triangles as the long swords. But it is 15 times more awesome. Can't wait to see this one textured.

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Shockmatter
Shockmatter - - 1,005 comments

Can't wait to see the aft-erburners on this one, great job guys.

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Dhoulmegus
Dhoulmegus - - 125 comments

Darn you and your play on words!

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Hotshot823
Hotshot823 - - 409 comments

permission do die of awesomeness?

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Unikraken Author
Unikraken - - 3,224 comments

Granted.

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Spartan-406
Spartan-406 - - 25 comments

grr..... bleehhh..... (Dead)

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spartan-G257
spartan-G257 - - 1,336 comments

Shouldn't be granted you got to create them first.

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Capt.Keyes
Capt.Keyes - - 518 comments

Why are they triangles now instead of polys?

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Unikraken Author
880Zero
880Zero - - 2,557 comments

Because polygon is a useless measurement and rendering programs like games need to calculate all the vertices and the smallest surface you can have is a triangle. If you've ever taken multi - variable calculus, it essentially finds the volume of the mesh and outputs the coordinates from the center of the mesh, or origin, and outputs it as a location on an x,y,z cartesian coordinate system. So generally more triangles means more calculations to produce where an object will be and vice versa.

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VWV
VWV - - 960 comments

Now your UNSC fleet is 95% complete for Entrenchment.

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XtremeRoflcopter
XtremeRoflcopter - - 955 comments

Much eagerness to use these to rip invading fleets up while at the same time tearing them to tiny bits with the mako's :3

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itsthepopei
itsthepopei - - 154 comments

(buried)

dat aft

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james340
james340 - - 224 comments

Wickedness!

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Description

Clocking in at roughly 900 triangles, the YSS-1000 Sabre starfighter is the go-to choice in defending your worlds from invading forces...along with a compliment of Super-MAC orbital stations, of course.